belphegore Posted July 8, 2019 (edited) Hi, in the automap (when in the Automap Options Show Things As Sprites is set to Rotate or Animated) I can see everwhere doomguys hand and shotgun Maybe its only up to my graphic card or my graphic options in GZDoom but anyway how can I avoid this? Any ideas? GZDoom 4.1.3 GeForce GTX 660 Ti 0 Share this post Link to post
Graf Zahl Posted July 8, 2019 The bogus sprite there is the one with index 0, so this can easily happen if some actor gets altered through Dehacked in an unforeseen way. What map is that? 0 Share this post Link to post
belphegore Posted July 8, 2019 Monument I played it with the Brutal Mod 2.0b. and it looks like that this the answer. No problems without the mod. I think I should update the Brutal Mod ;) Thanks for the answer, Graf Zahl! 0 Share this post Link to post
riderr3 Posted July 8, 2019 You can also check out BD options, and disable the conflicted parameter. For some wads I run into such problem myself and disable BD decorations. 0 Share this post Link to post
belphegore Posted July 8, 2019 Looks good. Thanks! And I thought it has something to do with the graphic card or GZDoom. I forgot completely the BD Mod! 0 Share this post Link to post