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Darmuss

Field of vision

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I have got one question regarding the Fov.

How can I get ZDoomGL (and ZDoom) to remember my FOV setting? It just resets the setting every time I run the game. My ZDoom just ignores the FOV setting I put in autoexec.cfg and ZDoomGL crashes.


Darmuss

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FOV 90 is ok, but fov 95 or 100 is just a bit better on a large monitor.

Since Zdoom is able to run with a custom fov, it would be great if there was some way to make the game remember the fov setting.

I know it's just a small thing but...

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Ah ok. I've had problems before with ZDoomGL crashing when I have things in my autoexec.cfg. As I've said before, wait for the new one :P (which should be available soonish)...

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I'm not sure if this has been mentioned, but in zdoomGL if the FOV is less then 30, it flips upsidedown. (I've bind mouse2 with +zoom, so I can snipe).

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Just tried "fov 5" (I think the smallest it's allowed to go is 7.5, though) in ZDoomGL 0.7 and it worked fine...

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