Darmuss Posted October 20, 2002 I have got one question regarding the Fov. How can I get ZDoomGL (and ZDoom) to remember my FOV setting? It just resets the setting every time I run the game. My ZDoom just ignores the FOV setting I put in autoexec.cfg and ZDoomGL crashes. Darmuss 0 Share this post Link to post
Sephiroth Posted November 16, 2002 remeber this is a beta, so stuff like that can be expected. i have never played with it 0 Share this post Link to post
Darmuss Posted November 18, 2002 FOV 90 is ok, but fov 95 or 100 is just a bit better on a large monitor. Since Zdoom is able to run with a custom fov, it would be great if there was some way to make the game remember the fov setting. I know it's just a small thing but... 0 Share this post Link to post
sirjuddington Posted November 18, 2002 Ah ok. I've had problems before with ZDoomGL crashing when I have things in my autoexec.cfg. As I've said before, wait for the new one :P (which should be available soonish)... 0 Share this post Link to post
Captain Red Posted November 18, 2002 I'm not sure if this has been mentioned, but in zdoomGL if the FOV is less then 30, it flips upsidedown. (I've bind mouse2 with +zoom, so I can snipe). 0 Share this post Link to post
timmie Posted November 18, 2002 Just tried "fov 5" (I think the smallest it's allowed to go is 7.5, though) in ZDoomGL 0.7 and it worked fine... 0 Share this post Link to post