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Thfpjct

Doom builder "save map into" ins't working for me

Question

I created a map (MAP01) in doom builder, and then i made "save map into", and the wad was created, but when i tried to save the second map (MAP02) in the same way, in the same wad, it din't worked. he just overwrite in the MAP01 file, and rename it to MAP02 (i open in SLADE to see what was happening). what i do?

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Posted (edited)

Open MAP02 with DB2 or GZDBBF.

Save Map Into ... opens the File Explorer

Select the pwad which is MAP01

Save

 

Open the resulting pwad with Slade3 to confirm the success of the merge.

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44 minutes ago, Kappes Buur said:

Open MAP02 with DB2 or GZDBBF.

Save Map Into ... opens the File Explorer

Select the pwad which is MAP01

Save

 

Open the resulting pwad with Slade3 to confirm the success of the merge.

Before:

Screenshot_2.png.9f5d7ce5fc16b2966eaad01691240039.png

After:

Screenshot_3.png.9784fdce04da61b71bc1a584c7efa35d.png

MAP01 just desapears

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Posted (edited)

Maybe this video clip will help

 

Spoiler

 

 

Verify the map number of both pwads

in this case they are both MAP01

load one pwad into the editor

rename the map number to MAP02

Save Map Into ... the other pwad, which is MAP01

both maps are now merged

 

 

Edited by Kappes Buur

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2 hours ago, Kappes Buur said:

Maybe this video clip will help

 

  Hide contents

 

 

Verify the map number of both pwads

in this case they are both MAP01

load one pwad into the editor

rename the map number to MAP02

Save Map Into ... the other pwad, which is MAP01

both maps are now merged

 

 

I tried your video and it din't worked, but... i tried this in GZdoom builder and worked, so i think Doom builder is the problem, maybe is because i am using DBX? or something like that

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Posted (edited)

I just tried it with DBX with the same result as yours.

At least now you know that GZDB or GZDBBF will do the job.

 

Also, when you run into a problem with your editor it is always advisable to be as specific as possible to which editor you use. Instead of saying just Doombuilder, which is the very first iteration of the DB family, it is not the same as Doombuilder2, DBX, GZDB or GZDBBF.

 

Edited by Kappes Buur

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11 hours ago, Kappes Buur said:

I just tried it with DBX with the same result as yours.

At least now you know that GZDB or GZDBBF will do the job.

 

Also, when you run into a problem with your editor it is always advisable to be as specific as possible to which editor you use. Instead of saying just Doombuilder, which is the very first iteration of the DB family, it is not the same as Doombuilder2, DBX, GZDB or GZDBBF.

 

Thanks man, i'll take note on that. I don't use GZDB (r2787 because recent versions don't work on my pc for some reason) because it makes my PC cry and recently its started to crash a lot. At least i think i can make the map-pack manualy.

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