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CaptainMitchell

CaptainMitchell's 2 hour creation

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Posted (edited)

Basically I tried to make a map in under 2 hours. This is the result! If you would like proof of the attempt I streamed the entire thing over on my twitch

Spoiler

 

 

 

 

 

 

Play the map however you want to play it! But if you really want to know what I tested with here you go. GZdoom is really the only requirement seeing as I don't know what functions separate gzdoom from ports such as prboom.

Tested in GZDoom

no coop starts

no jump/crouch/freelook

software/hardware lighting

no mods

Doom 2 IWAD

The wad begins and ends on MAP01
 

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Mitchsspeedmapattempt.zip

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Did a quick playthrough of this one.

 

 

If you hadn't told me it took two hours, I might not have believed that. Pretty cohesive map, not a bad use of the Mastermind either - Although I do personally hate maps that end with a boss death.

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32 minutes ago, Magicana said:

If you hadn't told me it took two hours, I might not have believed that. Pretty cohesive map, not a bad use of the Mastermind either - Although I do personally hate maps that end with a boss death.

Thank you for the playthrough! And believe it or not, I also hate maps that end with a boss fight. But for some reason I just couldn't think of a way to end the map so I whipped up a final fight and that was that. I was actually pretty surprised at how much I was able to do in the time I allowed myself.

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