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E1M1

GZDOOM Skies

Question

Ok guys I'm using GZDoom and GZDBuilder. When I play my maps my skies have a giant void in the center sky. I've tried to change the size of the pic but it didn't help. Any ideas?

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That's the way DOOM displays the sky.

After all, as in MAP01, the sky image is just a 256x128 flat texture, which is repeated 4 times for NESW. The top of the sky is simply DOOM pulling the dominant colours from the top of the image and simulationg a sky. As in

 

4UYcKIr.png

 

And that only happens because G/ZDoom have the capability of mouselook.

In the original DOOM/2 one just looked straight forward and that hole in the sky was never visible.

 

If you want a full sphere of a sky then you have to resort to a 3 or 6 sided skybox, as in

 

XwbvJ6l.png

 

Everything is explained in the WIKI and/or have a look at this tutorial

 

Addendum:

recently there were two threads asking about skies

 

Edited by Kappes Buur

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