Mew251 Posted June 3, 2002 Are there ports that are focused on multiplayer Doom? 0 Share this post Link to post
Naked Snake Posted June 3, 2002 Zdaemon is a multiplayer port that is based off of Zdoom. 0 Share this post Link to post
Ralphis` Posted June 21, 2002 Hi there! Alot of source ports can be found in http://ralphis.slipgate.org/files/. Some are out of date but the important ones aren't 0 Share this post Link to post
deathz0r Posted October 23, 2002 it is, because everyone here is too affraid to DM. 0 Share this post Link to post
Fredrik Posted October 23, 2002 I've only tried Internet ZDaemon and LAN Doom95. Both did fine. 0 Share this post Link to post
Night-Fang Posted October 23, 2002 -the hell? where is ZDaemon on that list?! 0 Share this post Link to post
Torn Posted October 23, 2002 Night-Fang said:-the hell? where is ZDaemon on that list?! Yeah, I ask that too, :( 0 Share this post Link to post
Purp Posted October 28, 2002 I was thinking that too, but then I thought that ZDoom should probably cover csDoom and ZDaemon as well. It didn't really matter in the end since I decided to select Doom/2/95. 0 Share this post Link to post
yodelaye Posted January 30, 2003 hi, is it possible to play zdoomgl online ? how ? I ve just heard about all these cool doom source ports and tried to find internet deathmatch and coop games. It works with zdaemon, but grapics are not as cool as in zdoomGL. couldn't find servers to play with doomsday (jboom) or legacy if someone could help 0 Share this post Link to post
yodelaye Posted January 31, 2003 I already tried it (doom connector 2) it seems that it's not supported any more due to a hacking problem. the author recommend to wait until "doom connector 3" release. Is it already available ? I couldn't find any link on the website you mentioned. I heard about a beta release but couldn't find it. I also already tried dommserv, but the server list in the 1st window is empty, so it doesn't work... How do people play Jdoom, doom-legacy, or ZdoomGl online ? is the in game-joigning feature only available in zdaemon (which means without openGl support) ? 0 Share this post Link to post
The Experience Posted February 4, 2003 You have to use the comandline, or a GUI which supports it. 0 Share this post Link to post
Pure Hellspawn Posted April 11, 2005 What is everyone's favorite source port and why? My favorite is Skulltag because of the premade levels, new weapons, and the special modes that Skulltag has. Three cheers for Carny!!!! 0 Share this post Link to post
KuriKai Posted April 12, 2005 This is a spam topic. Which is going to turn into a this port is better than that source port thread. 0 Share this post Link to post
Grazza Posted April 12, 2005 KuriKai said:Which is going to turn into a this port is better than that source port thread. If people just say which multiplayer ports they like and why, then it can live. 0 Share this post Link to post
KuriKai Posted April 12, 2005 Well in that case. Doomsday and Legacy. both are diferent though Legacy: If you have a high ping you slide around, but you hit things you shot at. Doomsday: you don't slide around but it's harder to hit things, as they have already moved by the actual timne you shoot. 0 Share this post Link to post
chilvence Posted April 12, 2005 I like Skulltag, because it actually likes my network setup! Well, ZD does as well, but it is in need of an update... 0 Share this post Link to post
DaniJ Posted April 12, 2005 Doomsday: you don't slide around but it's harder to hit things, as they have already moved by the actual timne you shoot.Still on that 56k dialup eh? 0 Share this post Link to post
Xenophon Posted April 12, 2005 Skulltag, due to its new maps, game modes, powerups, runes, monsters, very powerful bots... you get the idea. 0 Share this post Link to post
Planky Posted April 13, 2005 Legacy. and Skulltag. or whatever I have installed at the time I want to play. 0 Share this post Link to post
LexiMax Posted April 14, 2005 ZDaemon, because of the large community and awesome development team. 0 Share this post Link to post
WastedYouth Posted April 21, 2005 ZDoom is the port I stick with, but as for multiplayer, I am going to have go with Skulltag. 0 Share this post Link to post
Spirrwell Posted May 17, 2011 It's been a while, but I thought I would get back into Doom\Doom II. The port that I have been using for now is the Risen3D port. Although I would like some recommendations from the more familiar users. What I'm looking for is a source port with online capability and with high resolution capability. By high resolution I mean like high res textures and models. Basically I'm looking for something LIKE this: http://www.youtube.com/watch?v=EmXQgtHNpfM but with online play. Any of your suggestions is greatly appreciated. 0 Share this post Link to post
Mithran Denizen Posted May 17, 2011 If you are looking specifically for a client/server multiplayer port, your main choices are Odamex, ZDaemon, and Skulltag. Of those, I think the one closest to what you want would be Skulltag, but I don't play much multiplayer, and I don't use 3D models, either, so don't take my word for it. If this thread is anything to go by, it seems like you can use 3D models with Skulltag, but again, I wouldn't really know how well supported they are. I think Risen3D or GZDoom would be more suitable for your general play if you like to use models and high-res textures, but they don't have the same fancy multiplayer features as the above three engines, so that might be a deal-breaker for you. 0 Share this post Link to post