BassSlapper89 Posted August 4, 2019 (edited) Download Link: http://www.mediafire.com/file/8y6b9gc6q1aiczy/JJDoom_-_v2.1.wad/file Source Port: GzDoom Only IWAD: Doom 2 Levels: 20 (1-20) Crouch, Jump, Freelook There's still more for me to take care, but in the meantime. Enjoy! 5 Share this post Link to post
BassSlapper89 Posted August 6, 2019 @Master O I figured I'd share my update to you. Hopefully, this is better than the original post. Enjoy! 0 Share this post Link to post
BigBoy91 Posted August 7, 2019 (edited) Downloading now! I loved what 1.7 had to offer. 1 Share this post Link to post
BassSlapper89 Posted August 7, 2019 1 hour ago, NerdyButLazy said: Downloading now! I loved what 1.7 had to offer. V2.1 will be better buddy ;) 1 Share this post Link to post
Dude27th Posted August 7, 2019 Hi I played this version and it's notably an improvement from past versions ! The maps where redesigned btw? Hi feel like there is a better flow in it. And the mugshots with the hud are really nice aswell. I found some visual glitches in Level 5 tho. I think it's because the 3D floors are overlapping with other sectors , like a raised floor or something. Ahh , and you could add the flag "+NOEXTREMEDEATH" in the projectiles to prevent enemies to do their "ExtremeDeath" animation when they die while receiving too much damage : 1 Share this post Link to post
BassSlapper89 Posted August 8, 2019 5 hours ago, Dude27th said: Hi I played this version and it's notably an improvement from past versions ! The maps where redesigned btw? Hi feel like there is a better flow in it. And the mugshots with the hud are really nice aswell. I found some visual glitches in Level 5 tho. I think it's because the 3D floors are overlapping with other sectors , like a raised floor or something. Ahh , and you could add the flag "+NOEXTREMEDEATH" in the projectiles to prevent enemies to do their "ExtremeDeath" animation when they die while receiving too much damage : Thanks buddy. Glad you like how this version is better. Yeah Level 5 has been a pain in the ass lately lol. I'm sure it's an easy fix on the that visual texture problem. No redesign, except for Level 1 so far. Mainly texture swaps was the main change when it comes to level design. On the next updated version, there's gonna be more changes. 1 Share this post Link to post
BassSlapper89 Posted August 22, 2019 For all who are interested, here's what I have planned. I'm planning on adding a secret level that has the theme of a Pinball table (Epic Pinball Influence) I'm also gonna add, Poster Textures of the local metal bands I know through out the levels as easter eggs. I've added a few sectors on Level 7: "Beachin' Bunny", cause I felt that the level was short... Most likely will add more sectors on some other levels to extend the game play. Sorry I haven't kept in touch. I have been busy and just got back from a family vacation. The Jazz Jackrabbit Doom mod is still being worked on and will continue doing so till I get to working just right for y'all. Btw, what do y'all think of the Jazz Jackrabbit Doom v2.1? 0 Share this post Link to post