Egg Boy Posted August 28, 2019 Can't wait to walk around these maps with -nomonsters 4 Share this post Link to post
Degree23 Posted August 28, 2019 These screenshots look amazing. Will the maps be playable in co-op? (e.g. with teleporters etc. to get into locked rooms?) 1 Share this post Link to post
bemused Posted September 18, 2019 On 8/28/2019 at 10:51 AM, Degree23 said: These screenshots look amazing. Will the maps be playable in co-op? (e.g. with teleporters etc. to get into locked rooms?) Seeing as though there has been a wall of silence in reply to this question... i guess i should jump in to answer with a resounding "maybe" :D Whilst (some) effort has already been made to make maps compatible for coop play, zdaemon simply wont play most of them at all due to its linedef limitations, and zandronum will probably just crash or lag out when faced with this many monsters awake simultaneously. At the very least the maps will probably need some dedicated coop playtesting, tweaking and editing after the single player version is finished :) 5 Share this post Link to post
Yugiboy85 Posted September 18, 2019 These screenshots are orgasmic. I'm not really a fan of the slaughter gameplay but, i still have to comend the architecture and overall detailing. Brilliant work I may stroll through these with no monsters just to admire the scenery. 1 Share this post Link to post
Solarn Posted October 21, 2019 I keep reading that title screen as BRANDON and thinking "who is Brandon and why does he get to have a WAD named after him?" 3 Share this post Link to post
Benjogami Posted April 9, 2020 The beta is still coming soon IMO :D Here are some consolation screens from a recently-completed collab between Bemused and me: 16 Share this post Link to post
Not Jabba Posted April 9, 2020 TFW you're hoping a big release that you've been looking forward to may be only a few months away, and then you remember that every month has 86 days now. 5 Share this post Link to post
Scotty Posted April 10, 2020 (edited) Orthogonal angle dissenters look away now 23 Share this post Link to post
baja blast rd. Posted April 10, 2020 (edited) Accidentally hit "Search Google for image" on that shot. Spoiler 18 Share this post Link to post
Tango Posted April 11, 2020 beautiful. if I ask nicely will you release Abandon today? please? 3 Share this post Link to post
mArt1And00m3r11339 Posted April 11, 2020 (edited) I can't wait until it gets released. I would love to try it out. It looks to me like a Sunder-style WAD. I wonder if it is going to have Holy Hell (level 5, specifically) sized maps. Edited April 11, 2020 by mArt1And00m3r11339 0 Share this post Link to post
Benjogami Posted June 8, 2020 The beta is available in the original post! 14 Share this post Link to post
Nine Inch Heels Posted June 8, 2020 The cacoward material has arrived! 0 Share this post Link to post
galileo31dos01 Posted June 8, 2020 Where the hell did I get this was called "abaddon" instead anyways congraaaaaatsSSS! 5 Share this post Link to post
Big Ol Billy Posted June 8, 2020 1 minute ago, galileo31dos01 said: Where the hell did I get this was called "abaddon" instead anyways congraaaaaatsSSS! Weird same here lol, certainly seems appropriate for a slaughter set I guess! 2 Share this post Link to post
Benjogami Posted June 8, 2020 8 minutes ago, galileo31dos01 said: Where the hell did I get this was called "abaddon" instead anyways congraaaaaatsSSS! Thanks :D I forgot to mention that the status bar is by galileo31dos01! Now included in OP. 5 Share this post Link to post
Tango Posted June 9, 2020 (edited) these maps are amazing aaaaaaaaaaa edit: but I admit I wouldn't have minded a few less somber midis lol Edited June 9, 2020 by Tango 1 Share this post Link to post
BigBoy91 Posted June 9, 2020 The atmosphere is unreal here! Good job everyone. Issa spooky! 2 Share this post Link to post
Deadwing Posted June 9, 2020 (edited) Congratz for the release! Unfortunately it's not my style of gameplay, but it's really impressive nonetheless! Edited June 9, 2020 by Deadwing 0 Share this post Link to post
tourniquet Posted June 9, 2020 Congrats guys, instantly ranked on top of my what to play next list. 2 Share this post Link to post
Firedust Posted June 9, 2020 Played the first map - great texturework, some of the best I've ever seen! People who thought the last few Sunlust maps were difficult are going to love this one lmao 1 Share this post Link to post
Amph Posted June 9, 2020 is this wad a vanilla wad without adding or modding weapons and or demons? 0 Share this post Link to post
Andromeda Posted June 9, 2020 50 minutes ago, Amph said: is this wad a vanilla wad without adding or modding weapons and or demons? Quote Abandon is a Boom-compatible wad composed of large, difficult slaughter maps. 1 Share this post Link to post
Benjogami Posted June 9, 2020 @Amph @Andromeda Vanilla is used 2 different ways ;) Abandon is not vanilla, because it doesn't run on doom2.exe and needs an advanced sourceport that implements Boom features. But Abandon is vanilla, because the gameplay is unmodded: there are no changes to monsters/weapons with Dehacked. 3 Share this post Link to post