I want to make a weapon that fires a cluster of projectiles that either
1. go in an arc (left projectile travels 45 degrees left, middle goes straight, right goes 45 degrees right)
Or
2. Travel like a wide wall of projectiles but when some of them get caught in a wall or enemy, the rest keeps going.
I have no idea if the 1st one is even possible. But what about the 2nd? Should I spawn like 10 projectiles with every shot, each touching the one next to it? Could you help me code it?
Here is a very rough visualization of what i mean.
I want to make a weapon that fires a cluster of projectiles that either
1. go in an arc (left projectile travels 45 degrees left, middle goes straight, right goes 45 degrees right)
Or
2. Travel like a wide wall of projectiles but when some of them get caught in a wall or enemy, the rest keeps going.
I have no idea if the 1st one is even possible. But what about the 2nd? Should I spawn like 10 projectiles with every shot, each touching the one next to it? Could you help me code it?
Here is a very rough visualization of what i mean.
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