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Austinado

Scrolling to the side textures

Question

Ok, probably this is a easy one...but i cant find tutorials to do it. Scrolling textures in one direction...anyone?

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In what format?

 

Vanilla or Limit-Removing:

  • Scroll textures left using Tag 48 on the linedef. That is basically your only option. There is a hacky way to get the texture to scroll right, but I don't recall what it is.

Boom (see https://soulsphere.org/projects/boomref/#sec12):

  • Scroll textures left using linedef type 48 on the linedef.
  • Scroll textures right using linedef type 85 on the linedef.
  • Scroll textures up using linedef type 255 and a y-offset of +1 on the linedef.
  • Scroll textures down using linedef type 255 and a y-offset of -1 on the linedef.
  • Scroll textures  in an arbitrary direction using linedef type 255 and a combination of x and y offsets on the linedef.

Doom-in-Hexen/ZDoom/UDMF:

  • I'm not familiar with them, but I'm sure there are numerous things you can do and numerous people who can help you.

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5 hours ago, Kappes Buur said:

DOOM

  Reveal hidden contents

bI4P5dR.png

 

BOOM

  Reveal hidden contents

3cNLEA5.png

 

GZDOOM Doom in Hexen format (DiHF)

  Reveal hidden contents

G9dHJyD.png

 

GZDOOM Universal Doom Map Format (UDMF)

  Reveal hidden contents

7556YTI.png

 

ETERNITY DOOM

  Reveal hidden contents

chJpb9R.png

 

EDGE

https://3dfxdev.net/edgewiki/index.php?title=Line_Types

 

@Kappes Buur

 

Thanks alot...it was that simple!

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