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Thing Spawn Question

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Suppose I have a soul-sphere and I want it to execute two scripts when you grab it: I want it to open a door and I want it to silently teleport three Imps behind you. The catch is I want the Imps to silently teleport in the room; (like fade in actually), while using the thing spawn noise.

I could possibly just spawn three imps into the room, but again, I'd like them to fade in. Could anyone please tell me how I could do this? Thank you for your time.

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0 T_NONE
1 T_SHOTGUY
2 T_CHAINGUY
3 T_BARON
4 T_ZOMBIE
5 T_IMP
6 T_ARACHNOTRON
7 T_SPIDERMASTERMIND
8 T_DEMON
9 T_SPECTRE
10 T_IMPFIREBALL
11 T_CLIP
12 T_SHELLS
19 T_CACODEMON
20 T_REVENANT
21 T_BRIDGE
22 T_ARMORBONUS
23 T_STIMPACK
24 T_MEDKIT
25 T_SOULSPHERE
27 T_SHOTGUN
28 T_CHAINGUN
29 T_ROCKETLAUNCHER
30 T_PLASMAGUN
31 T_BFG
32 T_CHAINSAW
33 T_SUPERSHOTGUN
51 T_PLASMABOLT
53 T_TRACER
68 T_GREENARMOR
69 T_BLUEARMOR
75 T_CELL
85 T_BLUEKEYCARD
86 T_REDKEYCARD
87 T_YELLOWKEYCARD
88 T_YELLOWSKULLKEY
89 T_REDSKULLKEY
90 T_BLUESKULLKEY
98 T_TEMPLARGEFLAME
100 T_STEALTHBARON
101 T_STEALTHKNIGHT
102 T_STEALTHZOMBIE
103 T_STEALTHSHOTGUY
110 T_LOSTSOUL
111 T_VILE
112 T_MANCUBUS
113 T_HELLKNIGHT
114 T_CYBERDEMON
115 T_PAINELEMENTAL
116 T_WOLFSS
117 T_STEALTHARACHNOTRON
118 T_STEALTHVILE
119 T_STEALTHCACODEMON
120 T_STEALTHCHAINGUY
121 T_STEALTHSERGEANT
122 T_STEALTHIMP
123 T_STEALTHMANCUBUS
124 T_STEALTHREVENANT
125 T_BARREL
126 T_MANCUBUSSHOT
127 T_ROCKET
128 T_BFGSHOT
129 T_ARACHNOTRONPLASMA
130 T_BLOOD
131 T_PUFF
132 T_MEGASPHERE
133 T_INVULNERABILITY
134 T_BERSERK
135 T_INVISIBILITY
136 T_IRONFEET
137 T_COMPUTERMAP
138 T_LIGHTAMP
139 T_AMMOBOX
140 T_ROCKETAMMO
141 T_ROCKETBOX
142 T_BATTERY
143 T_SHELLBOX
144 T_BACKPACK
145 T_GUTS
146 T_BLOODPOOL
147 T_BLOODPOOL1
148 T_BLOODPOOL2
149 T_FLAMINGBARREL
150 T_BRAINS

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only use the above post for the thing names and read my email. infact, im editing the above post so it doesnt say anything else but the list...

*Note - ill stop the damn spamming ;-)*

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Here's how I would do it. Let's just use this as an example:

script 1 (void)
{
Door_Open(1, 15); (your basic door script)
Thing_SpawnNoFog(1, 5, 0); (This teleports the Imps silently)
ThingSound(1, "whatever the name of this sound is", 127); (Need the quotes)
}

Since you want the Imps to teleport without that light you always see, use that instead of Thing_Spawn, but that also makes it silent. However, you can use those same mapspots as a souce for the teleport sounds.

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