Austinado Posted August 22, 2019 Yeah this is a regular question...the thing is, in my new project, im using OTEX textures WAD at the same time of my WAD, i have all this beatifull skies, but i cant make it work...getting crazy with this..sure need some help... 0 Share this post Link to post
0 Misty Posted August 22, 2019 You need use F_sky on ceiling to make sky properly appear and if you use zdoom/gzdoom related formats, you can simply use this mapinfo, you can create this in slade or even notepad and include in your map: map MAP01 "Map Name" { sky1 = "skyname", 0 music = "your music" } For more information about mapinfo go to zdoom wiki. 2 Share this post Link to post
0 Austinado Posted August 22, 2019 10 minutes ago, Misty said: You need use F_sky on ceiling to make sky properly appear and if you use zdoom/gzdoom related formats, you can simply use this mapinfo, you can create this in slade or even notepad and include in your map: map MAP01 "Map Name" { sky1 = "skyname", 0 music = "your music" } For more information about mapinfo go to zdoom wiki. Ill try that...thx 0 Share this post Link to post
0 Austinado Posted August 22, 2019 @Misty that was it...! Thanks alot! 1 Share this post Link to post
Yeah this is a regular question...the thing is, in my new project, im using OTEX textures WAD at the same time of my WAD, i have all this beatifull skies, but i cant make it work...getting crazy with this..sure need some help...
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