Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • 0
Austinado

How to change Sky Texture with WAD on the side?

Question

Yeah this is a regular question...the thing is, in my new project, im using OTEX textures WAD at the same time of my WAD, i have all this beatifull skies, but i cant make it work...getting crazy with this..sure need some help...

 

 

2.jpg

1.jpg

31.jpg

Share this post


Link to post

3 answers to this question

Recommended Posts

  • 0

You need use F_sky on ceiling to make sky properly appear and if you use zdoom/gzdoom related formats, you can simply use this mapinfo, you can create this in slade or even notepad and include in your map:

map MAP01 "Map Name" {
    sky1 = "skyname", 0
    music = "your music"
}

For more information about mapinfo go to zdoom wiki. 

Share this post


Link to post
  • 0
10 minutes ago, Misty said:

You need use F_sky on ceiling to make sky properly appear and if you use zdoom/gzdoom related formats, you can simply use this mapinfo, you can create this in slade or even notepad and include in your map:


map MAP01 "Map Name" {
    sky1 = "skyname", 0
    music = "your music"
}

For more information about mapinfo go to zdoom wiki. 

 Ill try that...thx

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×