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Can't move ground and celling textures

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I can't move ground or celling textures in Doom:Doom2 format and it's annoying cuz it makes teleports and lights look ugly.

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You can't do that in vanilla or boom- UDMF can do it easily, and ACS in Zdoom in Hexen can do it with scripting...

If you're using older formats you'll have to adjust your layout to fit around the grid- or import new flats that are manually offset to compensate.

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