meapineapple Posted September 7, 2019 I swear this was possible, but I can't remember how to do it. I've got a water flat that I'd like to go on and on for the horizon, and I'd ideally like it to work in limit-removing ports. 0 Share this post Link to post
0 Gez Posted September 7, 2019 There's no feature for that in vanilla. Best method is to make as large an exterior sector as you can. Hackiest method is to see if you can create a gigantic slimetrail. 2 Share this post Link to post
0 meapineapple Posted September 7, 2019 40 minutes ago, Gez said: There's no feature for that in vanilla. Best method is to make as large an exterior sector as you can. Hackiest method is to see if you can create a gigantic slimetrail. Dang it. What about Boom? 0 Share this post Link to post
0 Edward850 Posted September 7, 2019 (edited) 2 hours ago, meapineapple said: Dang it. What about Boom? No. It's a ZDoom feature. 0 Share this post Link to post
0 Kappes Buur Posted September 15, 2019 On 9/7/2019 at 12:54 AM, meapineapple said: I swear this was possible, but I can't remember how to do it. I've got a water flat that I'd like to go on and on for the horizon, and I'd ideally like it to work in limit-removing ports. Work the water flat into a suitable image to be applied as a sky? 0 Share this post Link to post
I swear this was possible, but I can't remember how to do it. I've got a water flat that I'd like to go on and on for the horizon, and I'd ideally like it to work in limit-removing ports.
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