FanTazTiCxD Posted September 8, 2019 (edited) Are you often thinking to yourself "Hmm, I feel inspired! Maybe I should make a map!" and then shortly afterwards "But... I can't make a good map until I invest several hours, maybe even days into it... ahhh... nevermind, I don't have the time"? Then you're just like me. And that's why I got an idea for a fun challenge, that doesn't set your expectations too high. 30-minute challenge! Here are the rules 1. Open up doom builder, and type in the necessary stuff to get started in the options-box 2. Start a timer of 30 minutes. You are allowed to take breaks (for bathroom purposes etc.) by stopping the timer, but NO doom building while the timer is stopped! 3. BUILD! 4. Once the timer reaches 0 here's what you're allowed to do - If you are in 3D mode, exit immediately - If you are adding things, stop adding immediately - Finish the sector you are currently making - Press "fix missing textures" if textures are missing - Add a start and an exit button/walkover if you have not yet done so (but NO more sectors or lines to be made!) - Give lines and sectors door-functions, but ONLY if the map is literally impossible to finish because openable door functions are missing. 5. Return to this thread, and make sure you give at least some feedback or attention to the previous poster, before posting your attempt ;) 6. Post screenshots here in this thread 7. Post download link here in this thread 8. Don't forget to tell us something about your map and the process of making it 9. Post video gameplay of your map here in this thread (optional) . . . . . Here's my attempt! Download link to my map http://www.mediafire.com/file/px64mucfosnnkl2/30_minutes.wad/file I knew 30 minutes wasn't a lot of time for details. So I mainly focussed on making the starting room somewhat detailed, and then making sure that it was the center of the map, like the "main area". I thought this was a great way to deal with the short amount of time I had. It's a simple map, with the objective of getting the blue key, so you can walk through that door in the beginning and finish the map. After about 20 minutes, I was finished with most of the sectors, and then I started adding things and functions. All weapons including berserk can also be found in this map. As I had only around 1 minute left, I completely forgot about ammunition, and so I quick added as many backpacks as I could before the time ran out. Overall, I am pretty satisfied. Not a big fan of the simple grey walls I added all over, but oh well... I only had 30 minutes... :P 35 Share this post Link to post
Walter confetti Posted September 8, 2019 Your map looks cool! Anyway, some questions: More than 1 map is allowed? There's some kind of hard deadline for posting maps, over the 30 minutes to make it? New graphics, sound or music are allowed? What kind of port are you looking for our works? Vanilla, limit-removing, boom, zdoom? Good luck with the challenge, I probably do something for the challenge this evening... 0 Share this post Link to post
cambreaKer Posted September 8, 2019 your map looks nice, i'll try doing this challenge. 0 Share this post Link to post
FanTazTiCxD Posted September 8, 2019 (edited) 46 minutes ago, Walter confetti said: Your map looks cool! Anyway, some questions: More than 1 map is allowed? There's some kind of hard deadline for posting maps, over the 30 minutes to make it? New graphics, sound or music are allowed? What kind of port are you looking for our works? Vanilla, limit-removing, boom, zdoom? Good luck with the challenge, I probably do something for the challenge this evening... More than 1 map is allowed, but I wouldn't recommend it, as 30 minute is a very short timespan for one map already! But you're welcome to try ;D I don't get your second question. But if you're wondering, no more than 30 minutes is allowed. If it takes you 32 minutes to make, it's 2 minutes too much ;) You must time your mapping well! Yes, any graphics, sounds and music are allowed, and any port is fine 1 Share this post Link to post
cambreaKer Posted September 8, 2019 here's my map download: http://www.mediafire.com/file/0wdop7rplzj1vkl/30minmap.wad/file So in 30 minutes i made a very linear map with an outside, cave and a techbase area, the only room with some detail is the starting area, where the player is standing in a room with a nonfunctioning teleporter, some computers and health bonuses. Building the map was pretty fun, especially when 1 minute was left and i was in a rush to quickly make an exit room. 8 Share this post Link to post
Chris Hansen Posted September 8, 2019 Tried. And failed. Didn't even get any monsters in my level and missing textures everywhere :( But hey, it was a fun exercise nonetheless. Hell, I might even have learned a thing or two. Respect to @cambreaKer and @FanTazTiCxD for having completed the goal! 8 Share this post Link to post
baja blast rd. Posted September 8, 2019 (edited) Here you go. This map was very ambitious for the timeframe, heh. HMP adds a megasphere just because I know people might find this hard, even though it wasn't designed to be. Was completely untested by the time the deadline rolled around, but I like the way it turned out. -nomo shots. (This would look a lot better if I had double or triple the time!) 30ms.zip 23 Share this post Link to post
NoisyVelvet Posted September 8, 2019 noisy30mins.zip I didn't read the instructions in OP, exactly. I set a timer for 30 mins and started mapping, then when the timer went off, i haphazardly threw an exit in, tested it, fixed the line triggers that weren't working, and may have snuck in a berserk pack and several specters to spice the map slightly (worth it tho). It's probably more like a 45 min map tbh. 6 Share this post Link to post
NoisyVelvet Posted September 8, 2019 9 hours ago, FanTazTiCxD said: make sure you give at least some feedback or attention to the previous poster noisy_30mins_fdas.zip here's fdas for each previous map :) 2 Share this post Link to post
Jacek Nowak (jacnowak) Posted September 8, 2019 The last map by NoisyVelvet was really great, even if it was 45 minutes it's impressive for that time, very good layout and gameplay (although it was hard to me). I attach my TDA (third demo attempt :P as I died too many times on my two previous attempts to make it fun to watch :P). (recorded in glboom-plus) noisy30mins_jacek_tda.zip 2 Share this post Link to post
Jacek Nowak (jacnowak) Posted September 8, 2019 I decided to give it a try. Stopped the timer after exactly 30 minutes, I was placing enemies in the last 2 minutes or even less so monster placement is unfortunately chaotic, I think the map is pretty shit but well, I made it, it was actually my first time speedmapping, so well... Attached a screenshot and zip file with the map. jac30min.zip 4 Share this post Link to post
Kristian Nebula Posted September 8, 2019 (edited) Just a very quick and insane Plutonia-inspired IoS map :D https://we.tl/t-OIFSIUqC04 And 32 minutes :D Great-looking work everyone! runs on Doom2 map 30 5 Share this post Link to post
Walter confetti Posted September 8, 2019 (edited) Things placement pretty sucks, also there's no health at all here so be careful! 30min.zip New graphics: gloom texture pack by rick clark, the sky texture author is unknown, at least for me. New music: Frank Zappa - Peaches en Regalia midi, composer unknown Also broke the limit of... 2 minute from the 30 minutes for fixing some sector height and a wrong line usage after i was testing the map the first time 3 Share this post Link to post
DynamiteKaitorn Posted September 8, 2019 Decided to throw my hat into the ring and make a map myself. I'm actually quite a slow mapper since I usually like to test most changes that I make but since I had only 30 minutes I basically only tested a handful of times. HOPEFULLY everything works! I have successfully done a run on UV so you can at least exit the map. The map is somewhat industrial in theme (though as I only had 30 minutes it really doesn't look like it) and is fairly easy. TESTED WITH CHOCOLATE DOOM - MAP SLOT 01 (MAP01) DooM II (obviously). http://www.mediafire.com/file/r6aatelasfekco9/30MINDynamite.zip/file Screensies: :3 3 Share this post Link to post
DynamiteKaitorn Posted September 8, 2019 @Walter confetti Wow! That's a really good map! I managed to get through it in one run and I do love the added textures. <3 The use of the SS soldiers actually felt like they're meant to be there, as sort of army soldiers that haven't fully been corrupted by hell. Also, I noticed one of the lifts is missing a texture when you lower it. 1 Share this post Link to post
Walter confetti Posted September 8, 2019 Thanks! And, yeah, i am aware of that missing texture too... Played all the maps made so far (including DynamiteKaitron map that comes out) and i must say you all made a pretty great job for 30 minutes map! Best of the bunch are Kristian Nebula and rdwpa map (even if this last one is way too hard), other people maps are pretty cool and fun too! Didn't find any game-breaking bug in the maps, played all on prboom and gzdoom 2 Share this post Link to post
Revae Posted September 9, 2019 (edited) I played @DynamiteKaitorn's map. Short but sweet, and that seems to be the only way to do it. A bit easy, but there's ab-so-lutely no time to balance these. My second attempt (looks a little nicer than the first, is less stupid): http://www.mediafire.com/file/uzrq9pkd0nxhnz8/30minMAP10.wad/file First attempt (whut) : http://www.mediafire.com/file/9w2q320gm7pilrt/whew30min.wad/file Haven't checked out the others yet, but 30 minutes is an insane time to make a map. Anything that's even functional is impressive. Oh, first download is map10, 2nd is map11. Just to avoid D_RUNNIN edit: forgot a screenshot Edited September 9, 2019 by Revae 3 Share this post Link to post
cambreaKer Posted September 9, 2019 (edited) 10 hours ago, Walter confetti said: Are those VAC crates? 0 Share this post Link to post
Walter confetti Posted September 9, 2019 1 hour ago, cambreaKer said: Are those VAC crates? Yes... I didn't even noticed it! Looks like the author taking the Latin alphabet for writing UAC, I guess lol (In ancient Rome the U is changed with V, actually) 0 Share this post Link to post
Matias Posted September 9, 2019 Damn. As someone who spends easily 30min just staring at a blank wall props to everyone who can make something even remotely playable in this time frame! 4 Share this post Link to post
pcorf Posted September 9, 2019 (edited) Welcome to the Base of Dang Took 29 minutes to make. Managed to get a few rooms quickly whipped up and I rushed the texture alignment. DOWNLOAD 14 Share this post Link to post
Alper002 Posted September 9, 2019 (edited) Quick tech... That was the name. Doesn't evoke much tech at all, though, does it? I made the map in less than 30 minutes. I don't exactly know how much since I used a half-hour hourglass for this, and lost some time to something unexpected. The sky comes from box O skies, and I put it in the wad before I even started mapping. The map is for boom-compatible source ports. Here's a download link! In regards to Base Of Dang, I like the pinky trap a lot. It punishes you somewhat for rushing through without a care thanks to the darkness, and the monsters that appear in your way after that also help with making rushing through somewhat difficult. That hell knight at the end could somewhat easily be run past, although it can be risky with their damage output. 3 Share this post Link to post
FanTazTiCxD Posted September 9, 2019 (edited) Wow, you guys have really been posting a lot of maps! I am stunned! I better go try some of them and give some feedback! @pcorf Just tried your map. It's interesting how you can either focus on making as lot as possible and do maybe 4-5-6 rooms. Or you can make only two rooms, like you did, and put more details into it. I really liked it! I think these small challenges from a map like yours are underrated. A map with only two main rooms can be fun too! Nice work on the light, and the demon-textures in the demon room too! @Kristian Nebula Hehe, nice and easy map! Finished it in 30 seconds or so ;D The megaspeare helped me a lot. I just went directly to the rocket-platform, and even though the enemies were attacking me, I had plenty of health to shoot those two rockets into John Romero and win the level. I even had above 100 health when I finished. So I tried again with IDDQD to explore the map a little more. Not much to see. But definitely a nice little map! Edited September 9, 2019 by FanTazTiCxD 0 Share this post Link to post
Alper002 Posted September 9, 2019 Demon textures? What are you referring to with that? I don't think I put any specifically demonic textures anywhere except maybe the teleporter exit... 0 Share this post Link to post
FanTazTiCxD Posted September 9, 2019 (edited) Oh... I tagged the wrong user! I meant to comment on pcorf's map! Ah, I better go try yours too xD @Alper002 So I tried it. It gave me more of a challenge than some of the other maps. I also ran out of ammo at the end, and was pretty screwed with the mancubusses. So I ran towards the teleport, and... won! So I was lucky there ;P Ps. did any of you try my map? Edited September 9, 2019 by FanTazTiCxD 0 Share this post Link to post
baja blast rd. Posted September 9, 2019 33 minutes ago, FanTazTiCxD said: Ps. did any of you try my map? I did. Every weapon appearing in a relatively small map leads to lots of interesting possibilities. For example in the first ever playthrough I dropped off without grabbing the SSG but that didn't affect anything. Here's a demo of me messing around. 30m_fan_cmax.zip 0 Share this post Link to post
GarrettChan Posted September 9, 2019 Wow, rd's map looks really cool. I'll definitely try it when I get off work. Then, pcrof, Walter and NoisyVelvet's maps look appealing to me. Sorry for using the thread for other purposes. @Alper002I wonder whether you actually take other people's time seriously. You sent me a DM about testing your map. Yeah I was busy at the moment and didn't reply to you. However, when I actually tested the map and wrote a thing to reply. You don't seem to care, so oh well. Now I have to be cautious about some random people asking me to do something. 0 Share this post Link to post
Alper002 Posted September 9, 2019 (edited) I feel so stupid and guilty for not having said anything in response to that message. I could've done much better, sorry... I should've said something, but I didn't. You're completely in the right about that, my bad. The feedback was appreciated, but I should've actually said something, but like the absolute idiot I am I say nothing and then forget about it. After getting the feedback I started getting bored of making the map, which resulted in me forgetting the project in the first place. 0 Share this post Link to post
FanTazTiCxD Posted September 9, 2019 (edited) 45 minutes ago, rdwpa said: Here's a demo of me messing around. 30m_fan_cmax.zip Oh no, I drag your demo to gzdoom.exe and it says "cannot play non-gzdoom demos". I don't have any other .exe files for doom. Which one should I use, and where can I download? Or can you maybe help me convert it to a gzdoom demo, if possible? By the way, there's no crime in posting in this thread without coming up with a map yourself. Commenting on other people's maps is just as good! :-) 1 Share this post Link to post