Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • 0

Perpetual Crushing Floor


I am very, very sorry for asking yet another question... But I quickly ran into a problem: I am trying to make a floor that perpetually raises and lowers like a crusher, for decorative purposes, in Doom Builder X using the ZDoom Doom in UDMF format, but i can not make it work!

Don't you mind to help me?

Share this post

Link to post

2 answers to this question

Recommended Posts

  • 0
1 hour ago, Kappes Buur said:

Perpetual Crushing Floor, no.

Perpetual Crushing Ceiling, yes.





Even though perpetual crushing floors aren't possible out of the box, it's trivial to solve it in a script:

script "perpetual crushing floor" (int tag, int speed, int damage)
    Floor_RaiseAndCrush(tag, speed, damage);
    Floor_LowerToLowest(tag, speed);



Example WAD attached.

perpetual crushing floor.zip

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now