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memes4lyfe

if i made a DOS compatible source port, could i add extra weapons to doom?

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this is a hypothetical question. i know NOTHING of C or C++. i just want to know if it was possible to add a new weapon (without replacing anything) to DOS doom via a DOS compatible source port.

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Sure that would be possible. The weapon table can be altered just as well for DOS as for modern OSs.

 

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Yeah, the real limitation is memory usage and how far numerical values can go

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46 minutes ago, Graf Zahl said:

Sure that would be possible. The weapon table can be altered just as well for DOS as for modern OSs.

 

how could the weapon table be altered? could i have weapons share the same slot as others?

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24 minutes ago, memes4lyfe said:

how could the weapon table be altered? could i have weapons share the same slot as others?

 

With the source code you could put in anything you want.

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Just look at the shotgun and super shotgun, and do it the same way.

 

If that's too hard, too complex, or too abstract for you, then my answer will have to be that you cannot do it.

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okay. what would i have to do to add a weapon, and assign it to a slot? is there i file where the weapon slot assignment is located?

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