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jeroa

baron of hell dislike?

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am i the only one who dislikes the design of the '16 baron of hell? to me it feels like a derp face doofus

 

i think something like what these guys did, but with more naturalistic proportions would be way more intimidating

 

doom_baron_of_hell_mudbox_render_by_s13n

 

BaronOfHellTextured.png

Edited by jeroa

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These versions look truer to the original but I don't reckon they will fit the Aesthetic of modern Doom as well.

 

The Doom 2016 Barons are good in my books. If anything I would make their face look more viscious with exposed jagged teeth and wider circular pitch white eyes to give them more of a blinded monstrous rage look 

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I much prefer the existing 2016 Baron design to anything even remotely resembling the classic look. It'd only look grossly out-of-place.

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I quite liked the 2016 design, much the same as most of the new designs -- which is to say, I like them, but don't love them. They fit the general theme and aesthetic of the game, though. I just enjoy the "re-envisioning" of the classic monsters, whether it's Doom 3 or 2016. I think the only one from 2016 that I wasn't particularly fond of was the Revenant, and its jetpack "hopping" movement and slow gait didn't help the cause. 

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IMO the baron is the best looking redesign in 2016. When I saw it in-game my reaction was "Yesss! Perfect! It looks just the way it should look in 2016!". Can't say the same about the rest though, most of them are okay - but just "okay", and that's it. Although I do think that Doom-3 style HK fits in quite well, and it's finally its own thing rather than a weaker recolour.

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2016's Baron looks cool and fits the semi-cartoony aestethics of the game. A model that looks like a remastered version of the original Baron of Hell but less cartoony and more serious would look out of place, it will clash with the look and feel of the game. 

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