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How to Make Text Pop up after pulling a Switch?

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Yes, two ways I know of.


The first way (which I suggest learning) is to use SetHudSize and then HudMessage or HudMessageBold. This gives you complete control over position, duration, color, type and size.





The second way is by simply using Print. You won't have any real control by using this though, but it's easier to use. Sometimes it's better however (i.e. to simulate a normal GZDoom centered message).


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