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wolfmcbeard

Deadtech (A Doom 2 community project - WIP)

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Maps 1 and 2 are pretty much finished and just need some testing.
They have custom tracks made by me though I still don't have a title or inter. track.
Reusing the STbar of a project that I'm doing over at some point.


Screenshot_Doom_20190930_091546.pngScreenshot_Doom_20190930_091833.png

(This post is old and now irrelevant)

 

 

Edited by wolfmcbeard

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Alrighty, I've made the last update to this (at least for the time being.) and the project is starting to wake up.
Some very nice looking maps are already in the works.
If anyone is interested, just tag me, and I'll add you to the list.
And on the 14th of this month, the resource pack will also be added to the OP.

 

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Alrighty, let the mappening commence!
The resource link has been added to the OP as well.
to everyone involved already, have a blast!
 

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These all have a very Doom 64 vibe to 'em.  Beautiful, industrial, colorful, yet dark.  Feels almost like a Doom 64 redux just by looking at it, 'cuz it seems to use the same atmospheric and color concepts behind Doom 64's design, yet executes it better. :D

If y'all need playtesters, I'd love to test these maps for you guys!

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Deadtech resource pack and naming update! The pack you have been using has been named to DT_IO64_0.50.pk3 and it has been updated to DT_IO64_0.64.pk3! This new version has a major sound overhaul and an incomplete version of the rotting inquisitor (the credits file needs to be updated as I didn't use nearly as many different sources now). It isn't version 1.0 yet since it doesn't have working nades and rotting inquisitor. Feel free to test the inquisitor out though if you dont mind tolerating some errors. https://www.dropbox.com/sh/vj6sen4q713tbz4/AACSSSuXFB6Wq3tbbEbD7cVFa?dl=0 

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WHOA, NICE!  I've never seen a bent door structured like that!  INGENIOUS! :D

The hype is REAL!!!

 

Edit: Quick question... what will I find if I join the Deadtech Discord?

Edited by DoomKrakken

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Of course, @nicolas monti, what theme tickles your fancy might I ask?

@DoomKrakken, it's honestly a bit of a variety server but does have a heavy focus on doom in general, but also doing some of the early play testing and stuff there also.

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4 minutes ago, wolfmcbeard said:

Of course, @nicolas monti, what theme tickles your fancy might I ask?

@DoomKrakken, it's honestly a bit of a variety server but does have a heavy focus on doom in general, but also doing some of the early play testing and stuff there also.

@wolfmcbeard I assume that the 3 themes cover maps 01-10, 11-20 and 21-30 in the order provided, clarify me if I'm wrong!

In any case I'd like hellbase map17 if it's available.

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it will be hub based, one for episode select and then map selection, that said, if for any reason things change, I'll keep slot 17 in mind for ya.

 

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