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Magicana

Hardway - WIP for future episode

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Good afternoon everyone,

 

I've got an episode as a WIP and I've now got the WIP first map for it - 'Hardway'. A portmentau, the start should give the impression of Map01 of Doom2... Before very quickly changing pace.

 

This is a Boom map for Doom2 - Tested in PR/GL/GZdoom. Additional textures are from Otex by Ukiro. Difficulty settings have been implemented.

 

Freelook/jumping/crouching not required.

 

Hardway.zip

 

I've got this as a WIP because I've mapped it a little different. It's a bit Spartan in design, it's more encounter based with next to no incidental combat. It's also very short; I've been playing through some of the early Scythe maps, and I was a little inspired by the compactness/shortness of the maps. This is intended as a difficult but fair and quick opening map. I tend to finish it in around 2-3 minutes, as a guideline. Experiences will vary.

 

However, I may have just put together a crappy little map. Let me know what you think. Screenshots below.

 

Screenshot_Doom_20190929_154600.jpg.80fe898fae4700892661be7481f0a3cb.jpg

 

 

Pic2.jpg.bb452b06438d2951431c4f19b2d5da03.jpg

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Seems to have a little bit of a niche. I'm looking forward to seeing what the episode becomes.

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