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How to make monsters not alert to sound


I'm making a TC and every time i shoot through a linedef portal, the monsters on the other side get alerted. Is there any way i can fix this?

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There is nothing the "fix" because things waking up to sound is how the engine is supposed to work UNLESS you give monsters the "ambush/deaf" flag in doombuilder.


Alternatively you could use sound blocking linedefs to prevent sound from propagating in uncontrolled manners.

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