redninja_1 Posted October 1, 2019 I'm making a TC and every time i shoot through a linedef portal, the monsters on the other side get alerted. Is there any way i can fix this? 0 Share this post Link to post
0 Nine Inch Heels Posted October 1, 2019 (edited) There is nothing the "fix" because things waking up to sound is how the engine is supposed to work UNLESS you give monsters the "ambush/deaf" flag in doombuilder. Alternatively you could use sound blocking linedefs to prevent sound from propagating in uncontrolled manners. 2 Share this post Link to post
I'm making a TC and every time i shoot through a linedef portal, the monsters on the other side get alerted. Is there any way i can fix this?
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