Walter confetti Posted October 27, 2019 When this thing will be released? 0 Share this post Link to post
Catpho Posted October 27, 2019 (edited) @Walter confetti Hopefully soon! I imagine only the signal 11 issue is holding back the final release. More on that here (also edited the OP): 3 Share this post Link to post
Big Ol Billy Posted October 27, 2019 Yeah, sorry for the delay guys. I just wanted to make one last effort at squashing this unusual bug before we submit it to the archives for posterity (or perhaps "posterior-ity" is more appropriate) 7 Share this post Link to post
rexranger242 Posted October 28, 2019 I'm loving the few Zappa references in the music. Diggin' the first track's "Black Page" vibes. 5 Share this post Link to post
Maes Posted October 31, 2019 I am traditionally more of a fan of the external parts of Cyberdemon derrieres, but hey, don't knock it till you try it. 8 Share this post Link to post
P41R47 Posted November 8, 2020 Glad that this isn't on /Idgames yet, @Big Ol Billy. As I found a way to getting trapped on map08, right after the first area, on the elevator. Both alcoves close and never open again once the floor raises to the top. Its easy go in there lurking for goodies and get trapped. Better make the floor switcheable for those that get trapped... like me :P 3 Share this post Link to post
Big Ol Billy Posted November 8, 2020 Thanks! I think that's on the to-do list... somewhere... but it's good to have a reminder. Currently finalizing DBP19 (and working on 30) so it'll be a lil bit before I catch up on this, but I'm making it through my backlog slowly but surely! 1 Share this post Link to post
Pixel Fiend Posted December 3, 2020 This is one of the most amazing wads I've ever seen. I don't hear music in map05. I'm using the current GZDOOM 4.5 0 Share this post Link to post
Big Ol Billy Posted December 3, 2020 Thanks @<<Rewind! Yeah, the MAP05 music issue is a GZDoom-only bug as far as I’ve been able to determine. It’s on the list to fix once I get a skinny minute to finalize some more DBPs (21 and 16 are next). But as usual it’s always helpful to have a reminder! Glad you enjoyed the wad :) 2 Share this post Link to post
Seppe Posted May 4, 2021 I created a small fix for the music in map05 in GZDoom. I opened the midifile in Sekaju and saved it again and put the updated midi in the wad using Slade. I uploaded the fixed wad to doomshack. https://doomshack.org/uploads/dbp16_distro_v0.99b.wad 4 Share this post Link to post
Big Ol Billy Posted May 4, 2021 Amazing, I appreciate it @Seppe! With the recent attention this has gotten I need to bump this up in the finalizing queue... 4 Share this post Link to post