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Loud Silence

Boom compatibility issue in devbuilds

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When playing Boom map in latest devbuilds, Demons have trouble with water - they just won't go to swim (they are like stuck, running in one spot). This bug does not happen in latest stable version and PrBoom+ 2.5.1.4. Also when i recorded demo in PrBoom+ with complevel 9 and played it in Eternity's devbuild, Demons did go through water as they should, but demo desynced little later.

 

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