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Can i change how npcs/monster act?


monster in gzdoom walk turn and shoot. they line up with you before they shoot. is there a way i can make it so they can attack on the run? move diangle?

and just play more like a human? i did see when playing brutal doom. there was an option for new ai. and that got me wanting to put that in something

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Yes, you can do that. I know it’s possible to make an enemy move while shooting, as long as the enemy such as a Chaingunner calls some ‘chase’ frames between its ‘attacking’ and ‘refire’ frames, it will move while firing. Simple stuff like that can be achieved in both DeHackEd and Decorate. If you want enemies that start crouching and rolling, you’re going to have to take some time becoming a master of Decorate.




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