saDisgAte29 Posted October 20, 2019 For context I'm playing some level compilations and some genius thought it would be a great idea to insert some DM maps as well. Some contain an exit switches but others don't. As I'm playing via complex Clusterf**k I really don't want to keep losing my weapons and items, so is there a way to skip a map but also keep my current stuff? 0 Share this post Link to post
Alper002 Posted October 20, 2019 https://zdoom.org/wiki/CCMDs:Debug#Map_changes The changemap command described on this page will most likely help with that. 3 Share this post Link to post
saDisgAte29 Posted October 20, 2019 Big thanks! I thought there was something out there but I just couldn't get it in the form of a Google search. 3 Share this post Link to post