Arry Posted October 26, 2019 (edited) Hi everyone!) Just finished mod project - "Doom The HARDCORE" * DESCRIPTION * I love doom from 1994 and there is my main ideas of mod: - Make difficult game skill - HARDCORE; - Save classic color palette of original doom (No Heretic, Hexen, Doom3, DukeNukem and etc. graphic); - Save old and create new weapons, monsters, things, textures and 21 levels (1 secret); - Levels design is mix of classic Doom (partly) and moderately modern detailed own design. As a result, there is something like own style somewhere bordering with classic. Allows Mouse looking, Crouch and Jumping, but at all isn't very necessary. * What is included * New levels : 21 Single-player and Coop. Deathmatch (player starts only) Music : Yes (original mix) Sounds : Yes Graphics : Yes Weapons : Yes Monsters : Yes Things : Yes Textures : Yes Effects : Yes Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 - MAP 20. +1 secret. Single Player : Yes (tested) Cooperative 2-5 Player : Yes (not tested) Deathmatch 2-... Player : ? (not tested, player starts only) Other game styles : None Difficulty Settings : Yes! * Construction * Build Time : About one year Editor(s) used : Doom Builder 2, Slade, Photoshop, SoundForge * Tests * Tested on : GZDOOM and ZDOOM Enjoy! and comment on it, please) MAP 10 gameplay: MAP 16 gameplay: MAP 11-12 gameplay: Screenshots: Edited October 26, 2019 by Arry 4 Share this post Link to post
Armolitskiy Posted October 27, 2019 Oh, I like what the rocket launcher looks like. And the new weapon also looks cool! 0 Share this post Link to post
Arry Posted October 27, 2019 13 hours ago, Armolitskiy said: Oh, I like what the rocket launcher looks like. And the new weapon also looks cool! Thanks, rocket launcher and chaingun just "offset/moved" up original . New weapons were drawn by myself. 1 Share this post Link to post