π²πππππππππ1 Posted November 4, 2019 (edited) Does GZDoom support 3D floor items items like Hexen does? (ie, an item that acts as a floor, has a z-height so you can have a bridge-like effect?) Does GZDoom have an object built in or is this a custom project item? Can items be set at a specific z-height and not fall to the ground? 0 Share this post Link to post
0 boris Posted November 5, 2019 Yes, yes, and yes: Β https://zdoom.org/wiki/Category:Hexen_bridges https://zdoom.org/wiki/Category:Doom_II_bridges Β 1 Share this post Link to post
0 ReX Posted November 7, 2019 On 11/4/2019 at 6:58 PM, π²πππππππππ1 said: Does GZDoom support 3D floor items ..... If you're using GZDooM, you might be better off usingΒ "true" 3D floors 1 Share this post Link to post
0 Nevander Posted November 8, 2019 You might also be able to define a new actor that floats and is not affected by gravity, with a height and radiusΒ that would allow you to walk on top of them. Then place them in a row to form the bridge. This is basically like in normal Doom withoutΒ infinite height where you can walk on top of torches. You just need it to float. 0 Share this post Link to post
Does GZDoom support 3D floor items items like Hexen does? (ie, an item that acts as a floor, has a z-height so you can have a bridge-like effect?)
Does GZDoom have an object built in or is this a custom project item?
Can items be set at a specific z-height and not fall to the ground?
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