Zillah Posted November 7, 2019 (edited) How can I add a startup message, so that when a player joins the server or plays the wad, it displays across their screen? Sorta like this: Except made for .WAD format. The WAD also requires skulltag to run, if that helps. 0 Share this post Link to post
0 Kappes Buur Posted November 8, 2019 (edited) You could use either print or hudmessage, with hudmessage being the more versatile option, where can you can also use a specific font and fontcolor. A simple example with hudmessage font_LIB.7z 0 Share this post Link to post
0 Nevander Posted November 8, 2019 It looks like it's probably just an ENTER script written with ACS that does HudMessage. 0 Share this post Link to post
0 Zillah Posted November 8, 2019 16 minutes ago, Nevander said: It looks like it's probably just an ENTER script written with ACS that does HudMessage. How may I program that? 0 Share this post Link to post
0 Zillah Posted November 8, 2019 (edited) 16 hours ago, Kappes Buur said: You could use either print or hudmessage, with hudmessage being the more versatile option, where can you can also use a specific font and fontcolor. A simple example with hudmessage font_LIB.7z Thanks, your examples were a good outline, but it still took me an hour and a half of fiddling around with it to fix it. Here's the code for anyone he wants to use an outline.[SCRIPT START] #include "zcommon.acs" script 923 ENTER CLIENTSIDE { int OpenGL = GetCVar("vid_renderer"); if(OpenGL == 0) { SetFont("DOOMFONT"); hudmessage(s:"\cgNOTICE!\cf: \cc THIS MOD RUNS BEST IN \cgOPENGL!\n\n", s:"\ccYou can report feedback for our Beta in our discord server at: \cghttps://discord.gg/rusVESy\n\n"; HUDMSG_FADEINOUT | HUDMSG_LOG, 0, CR_RED, 1.5, 0.5, 6.0, 2.0, 2.0); } } Edited November 8, 2019 by Zillah 0 Share this post Link to post
How can I add a startup message, so that when a player joins the server or plays the wad, it displays across their screen?
Sorta like this:
Except made for .WAD format.
The WAD also requires skulltag to run, if that helps.
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