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USQC: Unloaded (The Rabbit Hole Community Project)

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Hello there,


I've been working for an little-known Community Project that was originally meant for USQC mappers/members. Sadly, a lot of our mappers got busy, and it was clear our vision would not be complete. I started this community project way back this March. It has come a long way, but has not yet finished it's journey.


At this point, we have 12-14 maps done, a unique vision, and a realization that it had amazing potential, merely just withering away.
Unless; WE'D Open it to ALL!

So, USQC and I invite any interested mapper to join the project, and see what they can do, whether super fancy and complex, or straightforward and simple. The limit is what you make it.
Our CP is experimental, in a way you may not be familiar with...







We have NO THEME. None whatsoever. You read right, (I hope).

We don't care if the map is a 1 to 1 replica of hell with all its flames and fires, or a variation of your Daycare from when you were a wee-child. As long as it is within our rules, its fun, and most importantly; isn't total shit. We'll give it a home :) - (Not guaranteed).

This seems like a weakness, but has been our greatest strength. Since we don't limit our mappers to a theme, but still encourage they set their own limitations, they have been free to make a DM map as whatever their heart desires. This includes absolute stand out maps that you wouldn't see in any other map pack, and some gimmicky ones that work really well as a single map, but wouldn't if they were the whole theme for a map pack itself.


We still do have rules and other information, including public betas and other info.
Which will be waiting for you at the bottom of this post, if any of it interests you to know more :)

!!!!!! WE HAVE A DISCORD !!!!!!





Additional Details:
IWAD is of course DOOM2.
We are using a custom texture pack and skulltag as resources.

We plan on a 33-Level-Megawad. The 33th map will be a special surprise to credit our mappers in this project!

Rules for the #1 USQC DM Project:
1. Each mapper can do their own theme, design, and style. As long as it’s a fun map, and doesn’t purposefully try to be bad; it’s A-Okay!
2. The maps have to be in Zandronum (or ZDOOM): DOOM2 format; designed to be playable without jumping and crouching.
3. If using custom textures, they have to be from the custom texture pack (USQC_Textures) and (SkulltagBeta3.1).
4. If you wish to add a skybox texture or only a few more textures, contact @C.W. Orange and it will be considered. Once you submit your map submit those additional resources separately to me and I'll program it in Slade to match.
5. Has to support at least 6 players
6. If it uses a custom midi, send the midi separately and the artist's name so they can be credited properly. (OGGS are accepted, as long as they are under 3MBS).


How we manage Mapslots:
For now, we put in each map as they come. Once every map is submitted, we will organize it so the most similar maps are before-and-after each other. Resulting in a smooth transition between the widely different maps. Once a map is submitted, and meets the rules, as long as it's quality, I will put it in the current beta and see how well it does. If the majority of playtesters enjoy the map, it will stay. If it doesn't work out or is found to be a unfun map, it will be removed. Quality can vary as long as your map is visually pleasing, fun and fair, free from bugs, and isn't for a cheap troll.

BE WARNED: Maps can be denied if they aren't up to the par with previously stated.


Just put in your best into it and it'll be a blast. If you want to go and change something after you've submitted it; THAT IS FINE! Just resubmit it and let us know that this is the newer version you'd like in instead. We have currently 14 mapslots taken. More details are in the Discord Server. :)

We will be doing our first Public Beta Test of the USQC: Unloaded! Next Monday, November 11th, at 7:30PM (1930 hours) EST time. We're hosting it on USQC's doom server, it'll be an integral event for USQC and USQC mapping. After the first beta testing event though, all other Beta testing events will be hosted within USQC Mapping. It'll be a great taste for those interested.

Thanks, and stay tuned in.


Edited by Zillah

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4 hours ago, Walter confetti said:

Is this project the same are you working for last time?

This is an more evolved version of it. We had messed up on the earlier posts and our organization was messy.
Thankfully, we got our shit together, I ironed out all the current bugs, and have reached a steady pace. You have to remember this is our, and my first time organizing a CP, so we already learned from our mistakes and have achieved near perfection.
This is the first real topic set up on DW for it.

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