JBerg Posted January 17, 2020 2 hours ago, YoshiofEarth said: Nevermind figured it out. Man do I feel dumb. what was it 0 Share this post Link to post
YoshiofEarth Posted January 17, 2020 (edited) 5 minutes ago, JBerg said: what was it It kept trying to launch with an older version of GZdoom. Just deleted the older version off my PC and it worked. I was too interested in the error message to realize what version of GZdoom was actually launching. lol The mod's a lot of fun, certain enemy HP's keep throwing me off. I keep psyching myself out thinking they're gonna go down sooner or later than I expect. The Plasma gun replacement seems a little strong, and the chaingun replacement a little weak but that's a personal gripe. Good stuff Scumhead. A fun way to kill an afternoon. 1 Share this post Link to post
ketmar Posted January 18, 2020 (edited) our PR and Marketing guys told me to write that SHRINE now works in k8vavoom, with bosses and the finale text. ;-) i didn't really tested everything, but it seems to work. (the finale is not quite right, but at least the player can read it) also, there is decorate bug i forgot to report: at line 1229, with `A_CustomMeleeAttack()`: you forgot one argument. it is: A_CustomMeleeAttack(random(3, 9) * 5, "", "Melee", true) but it should be: A_CustomMeleeAttack(random(3, 9) * 5, "", "", "Melee", true) i.e. you forgot to put "miss sound" there. 1 Share this post Link to post
PrixonHasDoom Posted February 2, 2020 For some reason it doesnt work with GZDoom, fix pls? Thank u. 0 Share this post Link to post