kscskp Posted December 13, 2019 (edited) Some details: - Fully from scratch, programmed in C++. It is not a copy of an existing game engine. - Uses software rendering, every pixel is calculated and drawn one by one. - The rendering engine is mixture of raycasting (like Wolf 3D) and raytracing, also contains voxel rendering. - Multithreaded (uses all cores of the CPU). - Small size, fits on a floppy. Some demos on youtube: 12 Share this post Link to post
andrewj Posted December 13, 2019 Looks good so far. Any plans for lighting? 0 Share this post Link to post
kscskp Posted December 13, 2019 1 hour ago, andrewj said: Looks good so far. Any plans for lighting? not really, I have no motivation to continue the development... 0 Share this post Link to post
Dexiaz Posted December 13, 2019 3 hours ago, kscskp said: not really, I have no motivation to continue the development... That's sad. Anyway, good work! Hope to see something "else" from you in future. 0 Share this post Link to post
kscskp Posted December 13, 2019 (edited) I have forgot to add, a playable tech demo is also available: https://gofile.io/?c=AtmfaO 2 Share this post Link to post
cambreaKer Posted December 31, 2019 7 hours ago, kscskp said: A newer demo this looks fantastic! reminds me of the first 2 delta force games 4 Share this post Link to post
Walter confetti Posted February 13, 2020 Really interesting work! Looks awesome 0 Share this post Link to post
Morpheus666 Posted February 13, 2020 any plans to publish the engine for people to use? 3 Share this post Link to post