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Multiple Zscript Monsters Not Working


I'm relatively new to editing with zscript, and i have encountered a problem with adding in multiple monsters of this type. I was able to get the first monster to working using doomednums, but the second monster is unrecognized, giving the errors: 

 Failed to apply MAPINFO DoomEdNum override "18002 = agathodemon": failed to find corresponding actor class...

 GLDEFS warning in "customenimtest.wad\GLDEFS:5", line 46. DECORATE class "AgathoDemonFireball" does not exist.

 GLDEFS warning in "customenimtest.wad\GLDEFS:5", line 87. DECORATE class "AgathoDemonTracer" does not exist.

Is there any way to make multiple zscript monsters work?

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