Pierrot Posted December 27, 2019 (edited) The Ruins' Awakening is a set of 9 speedmaps I made for the Plutonia iwad, mostly featuring lost caves and ancient temples lying somewhere in the jungle. Let's say you're the sole survivor of an expedition to these dormant places that suddenly get revived by an evil force. Your mission is to get to the sacrificial chamber where the source is located, and stop whatever is happening here. Screenshots: Spoiler General infos: Singleplayer mapset, DOOM2 format, vanilla compatible Tested with: chocolate doom, crispy doom, prboom-plus (cl 4), gzdoom iwad: PLUTONIA map replacement: 12-20 Download link (idgames): https://www.doomworld.com/idgames/levels/doom2/p-r/ruinsawa All maps are vanilla compatible. Pistol-start is the best way to play them since they were not built with continuous play in mind.Difficulty is NOT implemented. The mapset starts easy and gets harder with each entry. Sorry, there is no secrets either, because the time limit forced me to focus only on the essential: gameplay. 3 demos are included, but desynchronise in choco doom for some reason, despite they were recorded with it. Also, IMPORTANT for choco users: I made sprite edits, so use the -merge command. Map list with build time and thoughts about difficulty: map12 - Relic (1 hr) - Very easy, more like an introduction map. map13 - The Camp (1 hr) - Easy. map14 - Emerald Cairn (1 hr) - Easy but can be low on resources. map15 - The Rush (2 hrs) - Medium, action oriented. Low on resources. map16 - Underearth (2 hrs) - Medium. map17 - Purification (2 hrs) - Medium, puzzle-ish. map18 - The Sunken Ruins (3 hrs) - Hard, with platforming. map19 - Prayers (3 hrs) - Hard. Grab the "skulls" to progress. map20 - Ceremonia (5 hrs) - Hard, lot of monsters, action and game mechanics. Known bugs: MAXVISSPRITES can be reached in map20. Please let me know if you notice any others. Enjoy your play! Edited January 18, 2020 by Pierrot : idgames release 20 Share this post Link to post
Noiser Posted December 28, 2019 I will be playing this very soon. I like the shots, looks pretty cool! 2 Share this post Link to post
NoisyVelvet Posted December 28, 2019 (edited) good maps. fdas: noisy_ruinsawa_12.zip ps. i think demo for 18 was a 2 part-er that i overwrote it Edited December 28, 2019 by NoisyVelvet 1 Share this post Link to post
xor29ah Posted December 28, 2019 A lot of fun on maps 15,16 and 18 for me! About map 20: Spoiler Stuck searching for a sw for 30mins for the red skull. Maybe changing thing 320 on sector 36 with something more chamative may catch the player attention. 1 Share this post Link to post
Pierrot Posted December 29, 2019 4 hours ago, NoisyVelvet said: fdas It was very entertaining watching your fdas for each map, great job ! 4 hours ago, xor29ah said: A lot of fun on maps 15,16 and 18 for me! I'm glad you enjoyed these maps. I think map15 has the strongest gameplay, and I like the tedious situations I made in map18. I will see if I make changes for map20, thanks for your remark. 2 Share this post Link to post
Pierrot Posted January 18, 2020 The mapset is now on idgames ! https://www.doomworld.com/idgames/levels/doom2/p-r/ruinsawa 2 Share this post Link to post