Hiya, still new to doom mapping... In Quake, when I used a texture, it is automatically added to the compiled map file so when I distribute my map, only textures I used are there even if the original texture pack I used contained hundreds of other textures.
But in Doom, I have no idea how to do this. So for example, I'm using GZDoom Builder. I want to use OTEX texture pack for maybe some of the trims. I add it as a read only resource to my map file and compile and run the map from within the editor. Works great.
But if I drag my map onto the doom exe outside of the editor, any OTEX textures appear as the missing texture. Clearly doom does not automatically include used textures for you. But I don't want to distribute the entire 66mb texture pack with my 2~5mb level... Is there a guide that tells you how to actually do this properly? I guess I need to go and grab all the textures from OTEX and manually import it into my own wad file? That seems... boring? I mean if that's what you have to do, then so be it, but I feel like there's a better way?
Hiya, still new to doom mapping... In Quake, when I used a texture, it is automatically added to the compiled map file so when I distribute my map, only textures I used are there even if the original texture pack I used contained hundreds of other textures.
But in Doom, I have no idea how to do this. So for example, I'm using GZDoom Builder. I want to use OTEX texture pack for maybe some of the trims. I add it as a read only resource to my map file and compile and run the map from within the editor. Works great.
But if I drag my map onto the doom exe outside of the editor, any OTEX textures appear as the missing texture. Clearly doom does not automatically include used textures for you. But I don't want to distribute the entire 66mb texture pack with my 2~5mb level... Is there a guide that tells you how to actually do this properly? I guess I need to go and grab all the textures from OTEX and manually import it into my own wad file? That seems... boring? I mean if that's what you have to do, then so be it, but I feel like there's a better way?
Thanks!
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