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Linguica

Doom Pictures Thread 2020

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I completed redesigning MAP13: Colonius Catastrophe for Jazz Jackrabbit Doom! Still have about 5 more levels to redesign, WOOHOO!!!

 

I gave the LFG-2000 weapon a new look. I definitely like this sprite better than the original.

84667049_137999937676019_3869059844799463424_o.png.5c64ae892e6964de00d87b07a272166c.png

 

Fixed the rocket projectiles. They originally acted like drunk missiles, but now they act like normal rockets.

Do y'all know how I can make the rockets split? Thank you in advance.

rocket.jpg.c21c82f029f6acb88d76ae784754f404.jpg

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7 hours ago, cambreaKer said:

Playing an obligewad, i really like the city levels oblige generates

 

 

Never tried Oblige, looks surprisingly good.

 

Am I credible now?

snTIocs.jpg

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18 minutes ago, Jaska said:

 

Never tried Oblige, looks surprisingly good.

Well i am using an addon called ObAddon, which makes the levels much much better than vanilla oblige, i recommend you check both oblige and obaddon, they're really great.

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I'm working on a static texture and this is what I have so far. It's basic but I kinda want it to look like the floor and ceiling are blending together:

10.png.5e204f510ddb28645352804da29e6240.png

 

It sort of works but you can barely make out the walls and the corner.

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alright, time to show up something Doom related.

First things first, I've made prestream card for @Suitepee. He didn't asked thou but well, I wanted to practice drawing people and, well... yeah I know that this gentleman on pic don't look like John but shall I care? Nope.

John

 

Next, I'm currently in process of making lil' gift for my girlfriend. She asked to make her Doomguy and well, I take my chances and now I guess I've got GothicDMGuy. Occasionally.

https://i.imgur.com/0j7PDL0.mp4 - will show up as creation process. pre-last transition is the current state of work at this exact moment.

 

and last for this post, I've made fast sketch of one of most memorable Island Peril enemies. How can it be Doom related? Well try to guess.

odih4Zw.png

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On 1/1/2020 at 10:28 PM, DynamiteKaitorn said:

Few more screenshots of MAP02

04.png.c078bff0632c9b71a9749f6bf1fd7dc1.png

Introducing! A PARK!

 

05.png.325af360a35d34a2aa46ffb6a7c2cfab.png

And here we see the majestic seaside beach, in it's natural habitat.

 

On 1/1/2020 at 10:28 PM, DynamiteKaitorn said:

Few more screenshots of MAP02

04.png.c078bff0632c9b71a9749f6bf1fd7dc1.png

Introducing! A PARK!

 

05.png.325af360a35d34a2aa46ffb6a7c2cfab.png

And here we see the majestic seaside beach, in it's natural habitat.

Hey wad is this? I like it's really colorful aesthetics. 

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25 minutes ago, rex2005 said:

Hey wad is this? I like it's really colorful aesthetics

 

It's my TMoD project I am working on. :)

 

(TMoD stands for: The Mis-adventures of Dynamite)

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1 hour ago, obake said:

a secret project I am working on

this is definitely Doom maps. so, the project is Doom maps. secret solved!

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14 hours ago, ketmar said:

this is definitely Doom maps. so, the project is Doom maps. secret solved!

It could be pixel art made to look like screenshots of doom maps, or the pictures themselves could be the end goal, for some sort of art installation, even though they're taken from doom maps.

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3 hours ago, Doom_Dude said:

Getting this Vilecore II thing on. Adding a few 3d floors and some detail work to Map 19 which is mostly finished...

wwXJzQC.jpg

 

tWB55pJ.jpg

 

F6nMBMc.jpg

Freaking awesome!

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