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Linguica

Doom Pictures Thread 2020

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screen10.jpg.5d167f5d5712f37ed011debc5b410d94.jpgscreen11.jpg.69b773293bf9f0ad717ef54f16f8f54e.jpgscreen12.jpg.b2da2d94a4a4c7db0d88d8d8f8e7cc3b.jpgscreen13.jpg.902ec3fc71052c8a2180efbe4a20c598.jpgscreen14.jpg.0c0a38189cce438059de1a5da5e83cdf.jpg

 

What the hell? I thought those screens were lost forever haha

 

This is a map I attempted to make with an egyptian theme back in 2009. It never got anywhere pass those ominous stairs in the last screenshot.

 

I won't make anything out of it (or maybe take a few bits here and there, I dunno) since I don't have the files anymore. But, I guess out of nostalgia, I wanted to share these heh

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On 5/8/2020 at 5:01 PM, Scotty said:

Abandon is imminent, shameless shilling ahoy.

 

I'll believe that when I see it bucko

 

On 8/14/2019 at 2:48 PM, Benjogami said:

[...]

Mapping started in 2016, and a beta is coming soon.

[...]

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15 hours ago, Tango said:

 

I'll believe that when I see it bucko

 

 

All the maps are done, basically. These huge maps take ages to make! :D

 

18 hours ago, Danlex said:

A few screenshots of my map for Mayhem 2020.

I managed to make a map with more than 10,000 sidedefs that only uses 20 sectors. :P

 

*screens*

 

And an automap screenshot cuz why not.

  Reveal hidden contents

wea.jpg.5998bc2aa157358a897e10e22dffdfa0.jpg

 

 

This is cool, what technique did you use to draw out this map?

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13 hours ago, Scotty said:

This is cool, what technique did you use to draw out this map?

 

If I could take a guess, extensive use of the curve linedef tool with just 1 vertex in the 'curve', with stair builder for the insets.

 

Demo:

https://streamable.com/c1763n

 

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14 hours ago, Lila Feuer said:

@Doom_Dude Great Q2 aesthetic there.

 

Thanks. I always loved those Q2 bases. The idea for the map is an abandoned Strogg base. How it fits in with the rest of the doom styled maps, remains to be seen. So it may stay where it is or become a secret level or get moved to be it's own thing. Right now there's not much of the interior done and I'll have to make more textures for it. It's a wip for sure.

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That pic probably has more enemies than all the monsters I've placed in all maps combined D:

 

Regardless, really impressive work!

Edited by Deadwing

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On 5/1/2020 at 2:21 PM, Bridgeburner56 said:

You might not believe hell is real ....
But hell definitely believes you are
Screenshot-Doom-20200501-222918.png

 

Wow, just wow. Very impressive!

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On 5/11/2020 at 3:41 AM, Tango said:

Screens

 

 

 

Awesome man :D 

Nice job on that gstone alignement, I know the pain of aligning that texture... 

 

Only nitpick (nothing too distracting though) is the use of that grate texture in the second screenshot. It looks a little out of place IMO

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