AtticTelephone Posted November 17, 2020 Just a small project I'm working on. 5 Share this post Link to post
MemeMind Posted November 17, 2020 46 minutes ago, AtticTelephone said: Just a small project I'm working on. Dear God 2 Share this post Link to post
Vermil Posted November 17, 2020 5 minutes ago, lubba127 said: i died How? Barron fireballs only do up to 64 damage apparently. 2 Share this post Link to post
lubba127 Posted November 18, 2020 8 hours ago, Vermil said: How? Barron fireballs only do up to 64 damage apparently. yeah the baron didn't kill me, the imps in the teleporter did lol 0 Share this post Link to post
hfc2x Posted November 18, 2020 9 hours ago, AtticTelephone said: Just a small project I'm working on. NUTS: Plutonia edition? 1 Share this post Link to post
Looper Posted November 18, 2020 11 hours ago, Vermil said: How? Barron fireballs only do up to 64 damage apparently. I thought this was a puzzle: 83% hp and 77% green armor (from the beginning of the level). This means 83% hp and 41% from armor, meaning 124% effective hp. Take the maximum 64 from the baron slime and the lone caco demon in the room, behind the player, biting for the maximum of 60 damage = 64+60 = 124 damage. Dead perfectly :-D 2 Share this post Link to post
Gez Posted November 18, 2020 There's another 24 from the imp fireball. 1 Share this post Link to post
Dimon12321 Posted November 18, 2020 (edited) Striving for new achievements. This is my first TAS co-op attempt. Old-timers say XDRE 2.06 is a better choice for making those, but I don't see any issues with XDRE 2.20 so far and I hope I won't lose any progress because of the mixed up input. Who knows, when I will finish it. The map is pretty short. UPD: done! Watch the video here. Edited November 27, 2020 by Dimon12321 3 Share this post Link to post
Slipgate Tourist Posted November 18, 2020 (edited) Playing Morbid Autumn 15 Share this post Link to post
dobu gabu maru Posted November 18, 2020 Finished upgrading a Merciless map! Old version on left, new on right: Old: New: 43 Share this post Link to post
Gez Posted November 18, 2020 Before: the head of a robot. After: the head of a robot king. 10 Share this post Link to post
tourniquet Posted November 19, 2020 very delicious texture combination Dobu 1 Share this post Link to post
Major Arlene Posted November 21, 2020 My map for Heelbain, titled "For the Last Dragging Dusk"https://imgur.com/a/knx1kuh 21 Share this post Link to post
tgawt Posted November 22, 2020 (edited) WIP of a secret. Can't help myself making rooms super dark, i think its more tense when you can only see what your shooting at when its shooting at you. EDIT further progress: Spoiler Edited November 22, 2020 by tgawt 2 Share this post Link to post
TheMagicMushroomMan Posted November 24, 2020 Working on my second map. I'm getting there, I think. 9 Share this post Link to post
DapperApples Posted November 24, 2020 A doom mod project I've been working on every-now-and-again. The biggest change (other than new levels naturally) is a pallet swap to grayscale with red accents, which was a bit inspired from the game "Madworld". Which required changing a whole bunch of other textures/sprites, so you could still tell the keys and armor pickups apart, or to just have more red stuff in the game, like red health bonuses or the soulsphere being red. 13 Share this post Link to post
SiMpLeToNiUm Posted November 26, 2020 Liking that aesthetic. Will be interesting to see where it goes! 1 Share this post Link to post
Nevander Posted November 26, 2020 On 11/24/2020 at 2:20 PM, TheMagicMushroomMan said: Working on my second map. I'm getting there, I think. What's the Chaingun from? It looks awesome. 1 Share this post Link to post
Hitboi Posted November 26, 2020 9 hours ago, Nevander said: What's the Chaingun from? It looks awesome. It's a recolor of the older Freedoom Chaingun. Shame on devs, they changed the Chaingun sprites in the newer versions. 0 Share this post Link to post
TheMagicMushroomMan Posted November 26, 2020 10 hours ago, Nevander said: What's the Chaingun from? It looks awesome. It's from the Gothic Doom mod, over on the ZDoom forums. It contains new skins for every weapon and enemy, good stuff. 1 Share this post Link to post