spd7693 Posted January 12, 2020 Hello. Just a random question here, but I have a small question. Or a big one, this is for you to decide. As you know, I am making a Doom wad. This time I would like some help, but not in terms of map design. I want to look at samples or examples or something like that. I would like to ask if you know of some maps which are mountain themed. Like they have the action happen in an environment as if it happens in a mountain. Just because I listened to some of the music tracks I'm thinking about using and it really would fit to a mountain themed map, considering the fact part of it is played on a bagpipe. I know of TNT map 27 Mount Pain, but it's f***ing ugly, unfair and downright has almost nothing to do with a mountain theme, except the part towards the ending where zou overlook a mountain infested by lost souls. Map 20 of Memento Mori is also named Mountain Depot, but it also isn't a very good example. I would like some other similar maps to have some mountain theme into them. There is some stuff about Subspace from the Master Levels, but it also isn't much themed like that. All in all, a map that can seem like a hellish mansion in the mountains or a techbase in the mountains... Is there something like that? I hope so much you understand what I'm asking about. 0 Share this post Link to post
Uncle 80 Posted January 12, 2020 i like the volcano map (map29) from Hell Revealed 2. Not exactly over-detailed, but it plays pretty good. And it makes me think of a mountain more than the uglyness that is Mt. Pain from TNT. 2 Share this post Link to post
Love Shovel Posted January 12, 2020 The first map of the Pleiades series of maps by Roger Ritenour starts you off in a secluded mountain cabin and is quite a nice little journey to a teleporter shack at the peak. It might have the vibe you're looking for! 2 Share this post Link to post
ZealknightMR Posted January 12, 2020 I remember playing a GZDoom wad called firetop mountain. The first part of the map has a large, sprawling arena style battle against a large horde of monsters. Zombieman, imps, demons, etc. It dosen't have a crazy variety of textures, but it uses a lot of slopes to create the mountain. You make your way inside the mountain's base, containing lava pits. I though it was really impressive at the time! https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/ftmtn_v2 1 Share this post Link to post
TheNoob_Gamer Posted January 12, 2020 Does Lost Civilization's MAP01 and MAP02 count? 0 Share this post Link to post
spd7693 Posted January 12, 2020 1 hour ago, ZealknightMR said: GZDoom wad called firetop mountain Vanilla compatibles only, please. Boom is fine, but not GZDoom, sorry. 0 Share this post Link to post
Walter confetti Posted January 13, 2020 E2M2 of this mapset is a old time classic: https://www.doomworld.com/idgames/levels/doom/v-z/wstland 2 Share this post Link to post
HorrorMovieRei Posted January 13, 2020 3 hours ago, Love Shovel said: The first map of the Pleiades series of maps by Roger Ritenour starts you off in a secluded mountain cabin and is quite a nice little journey to a teleporter shack at the peak. It might have the vibe you're looking for! Not to mention, his previous work Earth which has plenty of cave/nature themed maps, some of which have you walk along the sides of mountains and such. 2 Share this post Link to post
Polri Posted January 13, 2020 53 minutes ago, spd7693 said: Vanilla compatibles only, please. Boom is fine, but not GZDoom, sorry. Scythe 2 map 17 Alien Vendetta map 11 2 Share this post Link to post
Andromeda Posted January 13, 2020 No Rest for the Living has a couple of levels with mountains, for example MAP04: Hell Mountain. 1 Share this post Link to post
Solmyr Posted January 13, 2020 Map 11 Venom Canyon from Hellbound, not a mountain but it kinda has a mountain hiking feel to it. Not vanilla compatible so you'll need Boom. 1 Share this post Link to post
seed Posted January 13, 2020 Deus Vult II's MAP03: Crouching Demon, Hidden Arch-Vile and MAP13: Eagle's Nest. 0 Share this post Link to post
Maximum Matt Posted January 13, 2020 1 hour ago, seed said: Crouching Demon, Hidden Arch-Vile That title is on point 1 Share this post Link to post
Vorpal Posted January 13, 2020 Probably Mike Reed's most popular map was the hoover one, which I'd qualify as "techbase in the mountains". Isn't there a mountain map in cc4? Will have to check later today 1 Share this post Link to post
Uncle 80 Posted January 13, 2020 2 hours ago, Vorpal said: Probably Mike Reed's most popular map was the hoover one, which I'd qualify as "techbase in the mountains". Isn't there a mountain map in cc4? Will have to check later today Oh, how could I forget Hoover! Not only is it a good map, it was even the first pwad I ever played :o 1 Share this post Link to post
DSC Posted January 13, 2020 Alien Vendetta MAP 20. Only a part of that level is mountain themed, but its still a nice section. It even appears on the megawad's endscreen! On 1/12/2020 at 6:13 PM, spd7693 said: Map 20 of Memento Mori is also named Mountain Depot, but it also isn't a very good example. Just to clarify, are you saying that its not a very good example because its a level that doesn't look very much like a mountain or because you don't like the map itself? Oh, and don't worry, disliking the map is fine, like I said, I'm only asking to clarify. 0 Share this post Link to post
spd7693 Posted January 13, 2020 6 hours ago, Vorpal said: Probably Mike Reed's most popular map was the hoover one, which I'd qualify as "techbase in the mountains". Well... Just played it. Wasn't much of a techbase in the mountains, but is a decent level. May look at the others. 0 Share this post Link to post
spd7693 Posted January 13, 2020 2 minutes ago, DSC said: because its a level that doesn't look very much like a mountain Well, it has one some sort of a mount which rises above the sky, so that you can't kill that one shotgunner. And the level tries to look like a mountain, but I don't get that feeling. 0 Share this post Link to post
Faceman2000 Posted January 13, 2020 I was going to mention both Hoover and Hell Mountain, as they both fit the bill well. The other that came to mind was A Hidden Mountain Factory by Grzegorz Werner. It’s listed as one of the ten best wads of ‘96 on here. 0 Share this post Link to post
Soundblock Posted January 13, 2020 Map 08 of 5 Rooms of Doom was the first one that sprung to mind, really fantastic flow on the layout there, based around a central peak/cave. 2 Share this post Link to post
Soundblock Posted January 13, 2020 From the same mapset, @Cell's Map 17 has a very "mansion subterra" feel: 2 Share this post Link to post
galileo31dos01 Posted January 14, 2020 IIRC the hell episode in Scythe 2 is castles on mountains. Hellbound map 29 is a fortress on a ginormous spiral mountain and your exit is on the top of it. The latter maps in Alpha Accident are gargantuan techbases surrounded by rocks, so that should also go. Bloodspeed, think was map 28, has small bases on icy mountains, and some other maps were something like that too. 1 Share this post Link to post
DSC Posted January 14, 2020 Forgot another good one, it was Resurgence MAP 23, I believe. 0 Share this post Link to post
galileo31dos01 Posted January 15, 2020 4 hours ago, DSC said: Forgot another good one, it was Resurgence MAP 23, I believe. I think you mean map 22, if it's the huge open one with afrits and spiderdemons. 1 Share this post Link to post
Juza Posted January 15, 2020 (edited) Kama Sutra MAP05, MAP18 and MAP20. 2 Share this post Link to post
DSC Posted January 15, 2020 12 hours ago, galileo31dos01 said: I think you mean map 22, if it's the huge open one with afrits and spiderdemons. Yes, I just checked and you are right. It is MAP 22, Mt. Katoomba. 0 Share this post Link to post
spd7693 Posted January 15, 2020 On 1/14/2020 at 12:22 AM, Soundblock said: Map 08 of 5 Rooms of Doom was the first one that sprung to mind, really fantastic flow on the layout there, based around a central peak/cave. Just watched the video. It's the closest thing to what I'm going for in the map I'm planning. Even has music that makes you feel like it originally has been played on a bagpipe. I hope it's BOOM compatible at least, if not Vanilla, but I would easily use it as a sample. Maybe I'd just sparse the areas a bit and add a cyberdemon into it, because the plan is that my map takes place around 20. That's why I'll give a look at some other suggestions. 1 Share this post Link to post
spd7693 Posted January 15, 2020 1 hour ago, DSC said: MAP 22, Mt. Katoomba. Real beauty and I would easily take this as a sample too. Moreover, the map has the hellish atmosphere I'm aiming for. But I really am not a fan of including stuff like evil doomguys and new monsters. I am trying to make my wad vanilla compatible. But I kind of am aware how to build out the "steps" so that they can imitate the slope or cliffs you need to climb to go further up. Still gathering ideas. 0 Share this post Link to post
The_MártonJános Posted January 15, 2020 Hadephobia MAP20: Ostoyae Anomaly by Chris @purist Bourke. Combined with an "infested base" theme. 2 Share this post Link to post