I'm currently building a vanilla Doom map and trying to create a tunnel, using two sectors on top of each other. I know this is possible, but every time it tries to merge the geometry. The "Merge Dragged Vertices Only" option already helps a bit to accomplish this, but is there a way to completely turn off merge geometry? I can't find any option for this. I'm using the latest UDB, ver. R3346 (64-bit).
I'm currently building a vanilla Doom map and trying to create a tunnel, using two sectors on top of each other. I know this is possible, but every time it tries to merge the geometry. The "Merge Dragged Vertices Only" option already helps a bit to accomplish this, but is there a way to completely turn off merge geometry? I can't find any option for this. I'm using the latest UDB, ver. R3346 (64-bit).
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