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Steve88

demons killed over the years

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Since the release date of doom in dec 93' how many millions/billions of demons have been slain by doomguy  Any guesses or theories?

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6 minutes ago, Morpheus666 said:

bigger question, where do the demons go when they die?

If they were good demons, they go to demon-heaven. If they were bad demons, they go to demon-hell.

 

Obviously.

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16 hours ago, Morpheus666 said:

bigger question, where do the demons go when they die?

 

They go to Super Hell.

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9 minutes ago, seed said:

No demons were harmed during the making of this game, ofc.

But people are PLAYING the game for all these years. You won't avoid calculation of victims.

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1 minute ago, Loud Silence said:

But people are PLAYING the game for all these years. You won't avoid calculation of victims.

 

Just collateral damage :D .

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1 hour ago, Morpheus666 said:

bigger question, where do the demons go when they die?

 

This question, in general, was already answered in the South Park movie. They pop back up in Hell. Because "where else would [they] go? Detroit?"

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2 hours ago, Morpheus666 said:

bigger question, where do the demons go when they die?

 

According to the manual: "Apparently when a demon dies, they pick him up, dust him off, wire him some combat gear, and send him back into battle. No rest for the wicked, eh? You wish your missiles did what his can do."

 

They become Revenants.

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We killed billions.
 

Spoiler

It would be crazy if the new official source port had a "demons killed" counter across all players showing somewhere on the title screen, offline and online. Similar to how many players died on their journey in Dark Souls 2.

A huge plus if the kill counter included a limited selection of pwads supported by Id. That would require Id's request then payment and/or blessing from the pwad developers, texture artists, etc.

Kill counter isn't worth supporting, but everybody would talk about "how much soul" the new official source port has.

 

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1 hour ago, Uni said:

They become Revenants.

But where do they go when they die :O???

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19 minutes ago, SOSU said:

But where do they go when they die :O???

They become revenant Revenants!

 

As for the kill counter, that seems like a great idea! Would be neat to keep track of monster types, what they were killed by the most, etc etc etc.

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4 hours ago, Morpheus666 said:

bigger question, where do the demons go when they die?

 

They respawn to die again. IN HELL. A NEVER ENDING CYCLE OF BEING MURDERED BY THE SAME BOSS THAT THEY CAN NEVER BEAT.

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16 hours ago, UndeadRyker said:

They become revenant Revenants!

 

As for the kill counter, that seems like a great idea! Would be neat to keep track of monster types, what they were killed by the most, etc etc etc.

Doom Retro has something like that.

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937351928505726227395969683251648595027264850504825395829163947295629429639264927394739261584069163830192583

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19 hours ago, Pegleg said:

 

This question, in general, was already answered in the South Park movie. They pop back up in Hell. Because "where else would [they] go? Detroit?"

Hahahaha I forgot about that scene, was it Kenny that ended up in Detroit? At the end of the episode? Next doom wad, doom guy goes to clean the streets of Detroit, where demons go after they are slain the first time XD.

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I'd say that it would only be in the hundred billions at most. Even if we had 1000 players running okuplok slaughtermap 24/7, with a time of about 3 hours per run, it would take around 11 and a half years to reach a trillion (i did the math)

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4 hours ago, Steve88 said:

Hahahaha I forgot about that scene, was it Kenny that ended up in Detroit? At the end of the episode? Next doom wad, doom guy goes to clean the streets of Detroit, where demons go after they are slain the first time XD.

 

In the movie, when Saddam Hussein shows back up at Satan's house in Hell, Satan tells him it's impossible because he killed him and Saddam says, "Yeah, you killed me. So? Where was I going to go? Detroit?" It's played up a few more times in the movie with other characters in Hell (like Chris).

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Assume typical maps range between 50 and 200 monsters and players achieve 50% kill rate. Doom sales were around 3 million, but there were more players than that. Even so, let's take 3 million as the active player count. Modern source port download counts are in the high millions, but fewer people are active. Let's assume we still have 1 million players worldwide.

 

And, modern players have better internet and access to maps so let's assume maps per player per year accelerates in the modern era.

 

Low rate: 1-5 maps per year per player, assume from 1993-2000

High rate: 50-100 maps per year per player, assume from 2000-2020

 

Taken together:

 

(7 years)*(3 million players)*(50 monsters per map)*(50% kill percentage)*(1 map/year)

+

(20 years)*(1 million players)*(50 monsters per map)*(50% kill percentage)*(50 maps/year)

= 25.525 billion demons killed

 

(7 years)*(3 million players)*(200 monsters per map)*(50% kill percentage)*(5 map/year)

+

(20 years)*(1 million players)*(200 monsters per map)*(50% kill percentage)*(100 maps/year)

= 210.5 billion demons killed

 

So my estimate is between 25-210 billion demons killed.

 

Maybe if we count 100% runs of NUTS.WAD we can reach into the first trillion. :)

 

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