I've been working on this map on and off for the last few months and I recently added a small section where you interact with a computer (some tagged linedefs with a computer texture) and it lowers this section in the room revealing a keycard and a hell knight which are placed on a sector that's raised slightly above the floor... and that sector has a sort of Hall of Mirrors effect for some reason and I don't know how to fix it.
I've provided a few screenshots which should hopefully help.
I've been working on this map on and off for the last few months and I recently added a small section where you interact with a computer (some tagged linedefs with a computer texture) and it lowers this section in the room revealing a keycard and a hell knight which are placed on a sector that's raised slightly above the floor... and that sector has a sort of Hall of Mirrors effect for some reason and I don't know how to fix it.
I've provided a few screenshots which should hopefully help.
The map is in DOOM II format.
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