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Volerm

Your wads, hand em over.

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I've relapsed on my crippling addiction to DOOM WADs and I need a dose now.

Send me your WADs and I'll play them, if they're your own I'll give feedback

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38 minutes ago, Chezza said:

Any conditions? Wads, mods, sourceports.

If it's a WAD or a mod it counts

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I got this POS here, still proud of it, and since I'm working on something big atm I need feedback on dumb mistakes I might've not noticed
 

 

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6 minutes ago, mewbusi said:

 

I got two here I guess.

https://www.doomworld.com/forum/post/2079432

 

I really like what you're doing with the detail for the map and the included storytelling. It's one of the best things about this WAD.'

I'm not a big fan of massive traps though, especially when you start out with so little, and even moreso when the trap has like an army of different demons coming at you.

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3 hours ago, Doomkid said:

 

I loved Ray Mohawk's Manic Monday, I hadn't thought to check out what other stuff you have made, a lot it seems. Just gave Doomed in space a blast and I do enjoy the light hearted flavour of your work, most excellent, I will play some more of that later and check out the rest.

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11 hours ago, tam said:

I got this POS here, still proud of it, and since I'm working on something big atm I need feedback on dumb mistakes I might've not noticed
 

 

I like what you did with the music, but if I were you I would make the area in level 1 where you need to open the doors with the demons in it to get to the ending more obvious that it's a set of doors.

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This wad isn't the best but i feel like it's one worth mentioning as it is very important to me personally.

(first wad to survive the mass delete i did)

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S-s-sure, p-p-please don't hurt me... 

Please, don't kill the cyberdemon until you get the BFG.

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Sure:

Others are mostly submitted for community projects, most recent one for Doomkid's Rowdy Rudy II

Then there's this.

Edited by sluggard

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messedwith2.png?t=7C7A17

 

I've never made a list of the released maps I've made, so here goes...

 



Current wip:

 

A tiny, rocket-y, (-cl9) birthday map made for an angry cloud:

 

A small, frantic (-cl9) rocket speedmap:

 

"How to make your speedmap feel like a real map? Create a small room and fill it with revenants. Pointless." - Zalewa: (-cl9)

 

A short, easy, but cramped boom (-cl9) map with heavy use of conveyors to make monsters deploy differently:

 

A single heretic map, originally made for dm but with a full sp conversion:

 

I also made stuff for each of the Joy of Mapping sessions; I only have links to 3 of them directly though:

 

Funked Up - to be run with Jimmytex-lite iirc - 

Toom of Domb - to be run with J4tex_e1_boom - 

 

 

 

Maimframe - to be run with jom6-d1gfx-d2 - 

 

I mildly helped make the first map of Mutiny with Jimmy and 40Oz:

 

And finally I coauthored map12 (wormhell) and map19 (big freaking guardians) with Z0k and didy, respectively:

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