Skullhacker Posted February 27, 2020 Okay, before you tell me I need to get a new computer or something like that, my computer can run OpenGL on Boom, Zandronum and even Doomsday. Ever since I first tried GZDoom, I haven't been able to get the sprites to show up in Hardware Accelerated rendering mode. In this attached screenshot, it shows me in MAP01 standing behind what would be two zombiemen. They're there, but it won't render their sprites. It doesn't render sprites for anything other than the HUD. How do I fix this? 0 Share this post Link to post
andrewj Posted February 28, 2020 1 hour ago, Skullhacker said: my computer can run OpenGL on Boom, Zandronum and even Doomsday. That is irrelevant, GZDoom has higher hardware requirements and if your hardware is not good enough then you are out of luck. 2 Share this post Link to post
VGA Posted February 28, 2020 (edited) What are your PC specs? Can you update your gfx drivers? Have you tried LZDoom? 0 Share this post Link to post
seed Posted February 28, 2020 (edited) Video card and driver version? The fact that you are able to run ports requiring ancient hardware with GL 2.1 doesn't help. 0 Share this post Link to post
Graf Zahl Posted February 28, 2020 The sprites not showing is a known bug of some AMD drivers from a few years back. If such a driver is being used here, upgrading it should fix the problem. 0 Share this post Link to post
Skullhacker Posted February 28, 2020 7 hours ago, Graf Zahl said: The sprites not showing is a known bug of some AMD drivers from a few years back. If such a driver is being used here, upgrading it should fix the problem. 15 hours ago, seed said: Video card and driver version? The fact that you are able to run ports requiring ancient hardware with GL 2.1 doesn't help. 18 hours ago, andrewj said: That is irrelevant, GZDoom has higher hardware requirements and if your hardware is not good enough then you are out of luck. Okay, thank you for the info. I'll try updating whatever I can. 0 Share this post Link to post