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Does anyone think that DOOM 64 sucks?

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2 hours ago, holaareola said:

No, but I think the map designers liked right angles way too much.  Maybe I'm just misremembering all the perpendicular architecture, but it felt conservative versus the originals.

Most maps are techbase-style so their design is mostly orthogonal room based. Personally, I'm ok with that, the one thing I would change in a couple of maps is to reduce the number of doors. Or make some of them Stay-Open.

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On 3/24/2020 at 9:54 PM, Boaby Kenobi said:

I wouldn't say it's cheating but you definitely are at an advantage because Doom 64 was designed exclusively for the N64 and its controller.


You’re at a steep advantage no matter what because you’re playing an n64 game with a mouse and keyboard 

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