Agentbromsnor Posted March 23, 2020 8 hours ago, YeOldeFellerNoob said: I would like to know take map 29 if I could. And with that, there's only seven map slots left! If anyone's ahead of schedule, feel free to consider taking on a second map slot to your liking! 0 Share this post Link to post
NeedHealth Posted March 23, 2020 I cannae find a stary texture in the graphics wad to put in the teleporter portals instead of AVOID. 0 Share this post Link to post
Urthar Posted March 23, 2020 30 minutes ago, NeedHealth said: I cannae find a stary texture in the graphics wad to put in the teleporter portals instead of AVOID. They're animated, QATEL01 for textures, and QFTEL01 for flats. 4 Share this post Link to post
Pirx Posted March 23, 2020 have to say i'm excited to see this project. doom's fast gameplay and quake's gritty art, that's pretty much a fusion of what i liked most in 30 years or so of gaming. 5 Share this post Link to post
Agentbromsnor Posted March 24, 2020 12 hours ago, Morpheus666 said: Key based Pillar's? how to do this? This link gives a 404, unfortunately. In other news: I've finished the basic layout of Map12. I'm going to add a bunch of details, monsters, items, and work out any bugs I can find. After that, I'll provide y'all with a download link so you can test it for yourself. 1 Share this post Link to post
TheNoob_Gamer Posted March 24, 2020 @Agentbromsnor, looks like you forgot to add @Doomlust in the OP. On 3/22/2020 at 10:06 PM, Doomlust said: My map 19 so far... 1 Share this post Link to post
Agentbromsnor Posted March 24, 2020 5 minutes ago, TheNoob_Gamer said: @Agentbromsnor, looks like you forgot to add @Doomlust in the OP. Huh... How did I miss that? I apologize; I added them just now. 1 Share this post Link to post
Morpheus666 Posted March 24, 2020 (edited) What is the Name of the textures for the Skies? They aren't showing up when i try to texture a ceiling, only F_SKY Texture from Doom shows up 0 Share this post Link to post
TheNoob_Gamer Posted March 24, 2020 3 minutes ago, Morpheus666 said: What is the Name of the textures for the Skies? They aren't showing up when i try to texture a ceiling, only F_SKY Texture from Doom shows up Try loading the resource pack last (after the iwad); because it's still F_SKY. 1 Share this post Link to post
Morpheus666 Posted March 24, 2020 that's what i have and the textures only show up as Wall textures 0 Share this post Link to post
Doomlust Posted March 24, 2020 Map 60-70% done. Note: I did not think necessary to add any special effect to the doors, any problem about this? 1 Share this post Link to post
Agentbromsnor Posted March 24, 2020 3 hours ago, Morpheus666 said: that's what i have and the textures only show up as Wall textures Did you try the moving sky trick mentioned in the OP? 0 Share this post Link to post
Morpheus666 Posted March 25, 2020 yes, i have no idea what i'm doing wrong, i'm following the tutorial exactly 0 Share this post Link to post
TheNoob_Gamer Posted March 25, 2020 @Morpheus666 Check your sector(s) and the dummy sector's tag. If necessary, create another dummy sector. That's usually my most common issue with this method. 1 Share this post Link to post
Morpheus666 Posted March 25, 2020 @TheNoob_Gamer Thanks, it might have to do with my Doom Builder though (I haven't updated it in like several years) 0 Share this post Link to post
TheOldKing1998 Posted March 25, 2020 This would go great with a mod I made called Quakers Doom 1 Share this post Link to post
Morpheus666 Posted March 25, 2020 (edited) 10 minutes ago, TheOldKing1998 said: This would go great with a mod I made called Quakers Doom Might look into this to see if it's a good choice for a weapon replacement for the mega-wad. (Just tested) Unfortunately it is not compatable with PrBoom+ (which is the targeted port we are using) Edited March 25, 2020 by Morpheus666 0 Share this post Link to post
TheNoob_Gamer Posted March 25, 2020 Just now, Morpheus666 said: Might look into this to see if it's a good choice for a weapon replacement for the mega-wad. I find the minigun fine enough, besides, we got a lot of Quake conversion to Doom before (i.e Quake Stuff Ultra) 6 minutes ago, TheOldKing1998 said: This would go great with a mod I made called Quakers Doom Beware of incompatiblity with custom monsters and weapons. 1 Share this post Link to post
Agentbromsnor Posted March 25, 2020 5 mapslots left! Grab one while you can! 1 Share this post Link to post
NeedHealth Posted March 26, 2020 I will be the last one to submit a map for this project, due to personal reasons. 2 Share this post Link to post
IvanDobrovski Posted March 26, 2020 Spoiler A gateway to worlds beyond? A terrible waypoint to evil beings? A beacon to the lost... (WIP, Final Room) 2 Share this post Link to post
damned Posted March 26, 2020 8 hours ago, NeedHealth said: I will be the last one to submit a map for this project, due to personal reasons. Same here. I haven't basically started yet. ;) 0 Share this post Link to post
slayer's Posted March 26, 2020 sorry for my absence but i don't plan to continue my level on the project because i am confined to the hospital i have the corona virus i leave the map06 to someone else 4 Share this post Link to post
slayer's Posted March 26, 2020 1 minute ago, NightFright said: God bless you, man. Thank you for your support 0 Share this post Link to post
Agentbromsnor Posted March 26, 2020 (edited) 2 hours ago, complexDoomer said: sorry for my absence but i don't plan to continue my level on the project because i am confined to the hospital i have the corona virus i leave the map06 to someone else Oh shit... Take good care of yourself! Edit: I'm at around 80% done with map 12. Edited March 26, 2020 by Agentbromsnor 1 Share this post Link to post