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Jimmy

"ISOLATION" speedmapping project - BETA 2 RELEASED

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1 hour ago, Doomkid said:

I’m so pissed that I don’t have a computer right now..

Me too! About your computer situation, that is. I would love to see what you do with it.

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I'll try and give it a shot. I usually don't place health in water though so it may be a stole the health map hehe.

 

Edit: Working on my map now.

Edited by pcorf

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This thread inspired an idea for a map in Yours Truly.

 

If there's still space, sign me up!

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9 hours ago, Nine Inch Heels said:

Please define "breezy" and "light-hearted".

Welp, I´m sold! Add me to the list. But I also need to know what this means.

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Spoiler

 

ln0HhBt.png

PvitoIN.png

 

 

Map name: Martian Law

Music: Lord of L.A. from Duke Nukem 3D

 

Due to hoarders, there is no armor. Also the secret is just the final area, so don't bother searching.

ISOgothic1.zip

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nightmare-fever.zip

 

Title: Feverish Nightmare

Build Time: 4 hours

New music: Born to do this.mid, author unknown

Description: Something pretty weird, Shores of Hell theme feel. Almost no-health gameplay, try to survive!

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@Jimmy Any chance you could include a green colourmap for deep nukage effect in the resource pack? I feel it's thematically appropriate and better than just using WATERMAP. Here's one from boomedit:

GRNMAP.cmp.zip

 

edit for those that don't see the reply, Jimmy says it's fine to use

Edited by plums

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Took me around 5 hours to make and probably not super well made but I tried. :l

http://www.mediafire.com/file/h6u3yvitvrps6xq/ISODYNA.zip/file

 

Also I have absolutely no idea what CompLevel 9 is so I tried to make the map as close to vanilla as possible.

Edited by DynamiteKaitorn : I cocked up the super shotgun trap and had revenants flagged for easy/medium instead of hard... oops :(

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Great idea!

 

I don't want to step on any toes, but I would love to make a titlepic for this!

Is that ok? 

 

Either way: good luck everyone!

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Hi TV! We already have a titlepic, but maybe you could do an INTERPIC or BOSSBACK? :D

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That sounds cool. I'll make something and then you can feel free to use it or not. No strings.

I'll make it a speed-art, so it fits the theme :-)

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@Jimmy is ignoring me :c 

(you probably just missed my question above)


 

Quote

 

Any chance you could include a green colourmap for deep nukage effect in the resource pack? I feel it's thematically appropriate and better than just using WATERMAP. Here's one from boomedit:

GRNMAP.cmp.zip

 

 

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I have time for a speedmap. I'll try a limit removing map as well.

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@plums Sorry, thanks! I'll include this in the compilation. Anyone else should feel free to use it too.

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Ok heres mine

Spoiler

pTUn031.png

AbYnK96.png

hpjs2Ny.png

Title: Faucet Failiure

Build time: 9-11 hours

Meant to be one of the first maps in the wad

Description: A small sized map with two drains of water and nukage as the "theme". Relatively easy, linear and quick to finish

 

Edit: With @Dragonfly and @Jimmy's playtesting the improved version is here. Thanks again guys!

 

Edited by nue

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@Jimmy I fixed some missing textures and visual disturbances in my map "Maw of the Beast". No mayor overhaul. I hope this is okay, otherwise the older version is still accessible to download.

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Here it goes, my first ever presentable and playable WAD.

I know it may be the worst in here, but at the very least, I learned a couple of things while making it.

It took around 6 hours to make believe it or not.

Screenshots:

Spoiler

 438277227_Dubious1.png.50a184309bc0da7ccbe5321d297f2501.png

991001492_Dubious2.png.09013c5b31df7cad99ffa2cd4bde6712.png

Name: Dubious Cave.

Music: "Hate Machine", E5M1 from Sigil.

dubious.zip

Edited by Senor500

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