Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
SladeTheAssassin

wolf3d for dosbox? questions.

Recommended Posts

HI, im trying to relearn dosbox for wolf3d and spear of destiny. also for: Doom_SE, Master levels, Final doom and doom2.

 

how do i get the game fully installed?

 

i know i start with wolf3d.exe, then what? it asks me o overwrite then i say no? or yes? it gives me a start.bat if no. whats next?

 

how do i run doomit program for dosbox of doom 2 and master levels?

 

i really want to learn this.

 

as for quake, what source ports still being updated?

 

can you help?

Edited by SladeTheAssassin : questions.

Share this post


Link to post
1 hour ago, SladeTheAssassin said:

HI, im trying to relearn dosbox for wolf3d and spear of destiny. also for: Doom_SE, Master levels, Final doom and doom2.

 

how do i get the game fully installed?

 

i know i start with wolf3d.exe, then what? it asks me o overwrite then i say no? or yes? it gives me a start.bat if no. whats next?

Try Yes. It only affects whats outside in the same folder as Wolf3d.exe.

1 hour ago, SladeTheAssassin said:

How do i run doomit program for dosbox of doom 2 and master levels?

Hold the executable over dosbox. Make sure Doom2.wad and exe are in the same physical directory as Doomit.

1 hour ago, SladeTheAssassin said:

 

i really want to learn this.

 

as for quake, what source ports still being updated?

 

can you help?

So 3 different questions in one.

  • Quakespasm
  • FTE
  • and Proquake

Are currently active.

Share this post


Link to post
21 hours ago, Redneckerz said:

Try Yes. It only affects whats outside in the same folder as Wolf3d.exe.

Hold the executable over dosbox. Make sure Doom2.wad and exe are in the same physical directory as Doomit.

So 3 different questions in one.

  • Quakespasm
  • FTE
  • and Proquake

Are currently active.

So for wolf3D, do i need to create directory or folder for it to work?

 

i have wolf3D folder with: DEICE, INSTALL< Wolf3d.1, WOLF3D.Dat and the exe?

 

as for auto command lines, do they usually work?

 

cool. thats good to know for quake.

 

 

 

Share this post


Link to post
10 minutes ago, SladeTheAssassin said:

So for wolf3D, do i need to create directory or folder for it to work?

Yes.

10 minutes ago, SladeTheAssassin said:

i have wolf3D folder with: DEICE, INSTALL< Wolf3d.1, WOLF3D.Dat and the exe?

If Deice produces those files, then Yes.

10 minutes ago, SladeTheAssassin said:

as for auto command lines, do they usually work?

I am not sure what you mean (bat related?). But in general, yes.

10 minutes ago, SladeTheAssassin said:

cool. thats good to know for quake.

Welcome.

Share this post


Link to post
2 minutes ago, Redneckerz said:

Yes.

If Deice produces those files, then Yes.

I am not sure what you mean (bat related?). But in general, yes.

Welcome.

okay for wolf 3d, when i type wolf3d.exe, it gives me couple of audio files i think and gamemaps, vswap files or something like that. is it also suppose to give me a conf file?

 

as for auto commands. i found in dosbox conf all the way at the bottom, there is command lines you use to auto mount things.

 

as for quake. i tried the second, looks pretty cool. how do i get the music turn on?

 

the quake game i have is the book of id anthology version.

 

 

Share this post


Link to post
34 minutes ago, SladeTheAssassin said:

okay for wolf 3d, when i type wolf3d.exe, it gives me couple of audio files i think and gamemaps, vswap files or something like that. is it also suppose to give me a conf file?

No. If you simply drag the Wolf 3D executable to the Dropbox icon, it will start using the folder where Wolf 3D is located as it root folder. Then the game  is playable.

 

If this is too difficult, use a port, like ECWolf or LZWolf.

34 minutes ago, SladeTheAssassin said:

as for auto commands. i found in dosbox conf all the way at the bottom, there is command lines you use to auto mount things.

Better leave those as is.

34 minutes ago, SladeTheAssassin said:

as for quake. i tried the second, looks pretty cool. how do i get the music turn on?

A hunch, in the menu. Or read the readme if there is one.

 

34 minutes ago, SladeTheAssassin said:

the quake game i have is the book of id anthology version.

Focus on one topic first instead of multiple questions over multiple topics. :)

Share this post


Link to post
22 minutes ago, Redneckerz said:

No. If you simply drag the Wolf 3D executable to the Dropbox icon, it will start using the folder where Wolf 3D is located as it root folder. Then the game  is playable.

 

If this is too difficult, use a port, like ECWolf or LZWolf.

Better leave those as is.

A hunch, in the menu. Or read the readme if there is one.

 

Focus on one topic first instead of multiple questions over multiple topics. :)

lol, i just realized it works, lol i should realized that, lol. i guess i was doing the hard way, lol.

 

now i see what everyone means by drag and drop, ops, lol.

 

i guess i leave the auto commands alone then, lol.

 

sorry cant help it, lol.

Share this post


Link to post
9 hours ago, SladeTheAssassin said:

lol, i just realized it works, lol i should realized that, lol. i guess i was doing the hard way, lol.

 

now i see what everyone means by drag and drop, ops, lol.

 

i guess i leave the auto commands alone then, lol.

 

sorry cant help it, lol.

Unless there is a specific reason as to why you want to run Wolfenstein 3D through DOSBox, just use a source port (ECWolf/LZWolf).

Share this post


Link to post
8 hours ago, Redneckerz said:

Unless there is a specific reason as to why you want to run Wolfenstein 3D through DOSBox, just use a source port (ECWolf/LZWolf).

 

i figure i would give it a shot installing wolf 3d. would like to try doing it. i knoiw about those source ports.

 

but, i want to try and challenge myself to learn it.  so far its not working yet. then again i probably need to learn the correct commands to install  games like wolf3d.

Share this post


Link to post
5 hours ago, fabian said:

Wolf4SDL is practically Chocolate Wolfenstein.

i understand, but i want to try it. learning dosbox. i understand its difficult, but, challenge never stops me:)

Share this post


Link to post
5 hours ago, fabian said:

Wolf4SDL is practically Chocolate Wolfenstein.

Its also not interchangeable with most mods, which rather supply their own Wolf4SDL executable. Something like The Green Arrow by Team Raycast includes that, for instance, and its completely customized.

 

It also looks totally bonkers with their lighting and shading engine they have going for it. Seriously impressive code work.

7 minutes ago, SladeTheAssassin said:

but, i want to try and challenge myself to learn it.  so far its not working yet. then again i probably need to learn the correct commands to install  games like wolf3d.

I take it you never used DOS? Because its quite different as you can tell from regular Windows.

 

Share this post


Link to post
33 minutes ago, Redneckerz said:

Its also not interchangeable with most mods, which rather supply their own Wolf4SDL executable. Something like The Green Arrow by Team Raycast includes that, for instance, and its completely customized.

 

It also looks totally bonkers with their lighting and shading engine they have going for it. Seriously impressive code work.

I take it you never used DOS? Because its quite different as you can tell from regular Windows.

 

the green arrow? is that a mod? m not familiar with that one.

 

oh yeah, im thinking im still new. i learn as they go, but end up back at square one. its defiantly way different for sure. i can tell im getting close, but no cigar, lol.

 

so yeah im still new.

Share this post


Link to post
8 minutes ago, SladeTheAssassin said:

the green arrow? is that a mod? m not familiar with that one.

Its a mod in the most liberal sense of the word. It is just the Wolfenstein 3D engine but pretty much everything is replaced. Bigger Wolf mods tend to be their own custom games, really.

8 minutes ago, SladeTheAssassin said:

 

oh yeah, im thinking im still new. i learn as they go, but end up back at square one. its defiantly way different for sure. i can tell im getting close, but no cigar, lol.

 

so yeah im still new.

I wish you all good luck with your DOS endeavors!

Share this post


Link to post
1 minute ago, Redneckerz said:

Its a mod in the most liberal sense of the word. It is just the Wolfenstein 3D engine but pretty much everything is replaced. Bigger Wolf mods tend to be their own custom games, really.

I wish you all good luck with your DOS endeavors!

thanks, i appreciate you trying to help.

 

im the kind of guy that never quits learning, lol.

Share this post


Link to post
21 hours ago, SladeTheAssassin said:

 

 

as for quake. i tried the second, looks pretty cool. how do i get the music turn on?

 

 

 

that requires the original cd, if you use a modern porn like Darkplaces, you can use ogg or mp3 music

Share this post


Link to post
On 3/23/2020 at 5:15 AM, Redneckerz said:

Hold the executable over dosbox. Make sure Doom2.wad and exe are in the same physical directory as Doomit.

I would really not recommend running DOS programmes through DOSBox via the drag-and-drop method. There are just a few commands that you need to know to navigate around the DOS environment, these being:

 

dir -- list current directory's contents

cd -- change directory

 

If you haven't already, make yourself a folder that will be always mounted as your virtual HDD for DOSBox to run programmes from. Can be anywhere you wish on your real HDD. Just add the necessary MOUNT lines in the [autoexec] part of dosbox.conf (at the very end of that file), e.g.

mount c D:\DOS\hdd1\ -freesize 600
C:

Have a TEMP directory on your virtual HDD where you'll drop temporary files like installers.


E.g. let's say you downloaded the shareware installer for Wolf3D. Unzip the contents into the TEMP folder from your host OS, then start DOSBox. If you mounted the virtual C: drive like shown above then it will switch to the C: drive from the default Z: and await further input. Type:

cd temp
install

The installer will then ask the drive you want the game to be installed to (C: in this case), and create a new folder, WOLF3D, on the drive, where it will be installed.

 

Next time you start DOSBox, to run the game, type:

cd wolf3d
wolf3d

Alternatively, you can put the above lines into the [autoexec] section of the DOSBox config file so that they get executed automatically. A good way to create a desktop shortcut to launch the game straight away, but of course you'll need a separate config file for that.

 

If you have multiple games installed and want shortcuts for each, you can have different config files with only the [autoexec] section while keeping one main configuration for actual DOSBox settings. In this case, the shortcut must contain the following line:

D:\DOS\DOSBox\dosbox.exe -conf dosbox.conf wolf3d.conf

(assuming that DOSBox is installed into D:\DOS\DOSBox\)

 

Just delete the [autoexec] part from the main dosbox.conf and put it into a separate file called wolf3d.conf:

mount c D:\DOS\hdd1\ -freesize 600
C:
cd wolf3d
wolf3d

You can have configuration files like this for every game you want.

Share this post


Link to post
3 minutes ago, MrFlibble said:

I would really not recommend running DOS programmes through DOSBox via the drag-and-drop method. There are just a few commands that you need to know to navigate around the DOS environment, these being:

 

dir -- list current directory's contents

cd -- change directory

Considering he just wants to play the executable, i just recommended that first. If for Doom a wad needs additional things, then yes, that is obviously useful.

 

Everything Doom DOS related research that is different from say Chocolate Doom (Such as making new executables through DeHackEd's DoomHack) have to be done through DOSBox anyway. To quick test i just do drag and drop.

 

Excellent advice though!

Share this post


Link to post
1 hour ago, MrFlibble said:

I would really not recommend running DOS programmes through DOSBox via the drag-and-drop method. There are just a few commands that you need to know to navigate around the DOS environment, these being:

 

dir -- list current directory's contents

cd -- change directory

 

If you haven't already, make yourself a folder that will be always mounted as your virtual HDD for DOSBox to run programmes from. Can be anywhere you wish on your real HDD. Just add the necessary MOUNT lines in the [autoexec] part of dosbox.conf (at the very end of that file), e.g.


mount c D:\DOS\hdd1\ -freesize 600
C:

Have a TEMP directory on your virtual HDD where you'll drop temporary files like installers.


E.g. let's say you downloaded the shareware installer for Wolf3D. Unzip the contents into the TEMP folder from your host OS, then start DOSBox. If you mounted the virtual C: drive like shown above then it will switch to the C: drive from the default Z: and await further input. Type:


cd temp
install

The installer will then ask the drive you want the game to be installed to (C: in this case), and create a new folder, WOLF3D, on the drive, where it will be installed.

 

Next time you start DOSBox, to run the game, type:


cd wolf3d
wolf3d

Alternatively, you can put the above lines into the [autoexec] section of the DOSBox config file so that they get executed automatically. A good way to create a desktop shortcut to launch the game straight away, but of course you'll need a separate config file for that.

 

If you have multiple games installed and want shortcuts for each, you can have different config files with only the [autoexec] section while keeping one main configuration for actual DOSBox settings. In this case, the shortcut must contain the following line:


D:\DOS\DOSBox\dosbox.exe -conf dosbox.conf wolf3d.conf

(assuming that DOSBox is installed into D:\DOS\DOSBox\)

 

Just delete the [autoexec] part from the main dosbox.conf and put it into a separate file called wolf3d.conf:


mount c D:\DOS\hdd1\ -freesize 600
C:
cd wolf3d
wolf3d

You can have configuration files like this for every game you want.

HDD1? i didnt know there has to be that folder. what is the -freesize 600 file for?

 

i have created folder Mount C C:\Dos and then add two separate folders? one for wolf3d.conf and for hdd1?

 

ok, i found the autoexe part in dosbox conf file. i deleted part and i make a copy and put it in wolf3d folder? i have dosbox installed in programs filesx86.

 

i dint know you had to have dosbox conf in the shortcut, lol. well good to know.

 

im guessing thats the same for master levels of doomit?

Edited by SladeTheAssassin : editing

Share this post


Link to post
16 hours ago, SladeTheAssassin said:

HDD1? i didnt know there has to be that folder. what is the -freesize 600 file for?

It doesn't have to, but this is a useful way to organize your emulated DOS environment :)

 

If you simply drag-and-drop a DOS EXE onto DOSBox, it will mount the actual folder where the EXE is located as the virtual C: drive. There's nothing wrong with that per se, but there are two points to take into account:

 

a. on a real DOS machine, it was rather unlikely for any programme to be installed to, and then launched from, the root directory of a physical disk drive. Since emulation strives to be as close to the real machine setup as possible, it is generally better to stick with what would be the case on real hardware.

 

b. this kind of setup is clearly not useful if you are running an installer.

 

As for the -freesize 600 parameter, it simply sets the free size of the emulated HDD to 600 MiB. Some installers check available free space on a drive, and might not like whatever DOSBox reports as the default in this case (100 MiB? don't remember) so by setting it manually to some large figure you guarantee that the installers won't have such an issue.

17 hours ago, SladeTheAssassin said:

i have created folder Mount C C:\Dos and then add two separate folders? one for wolf3d.conf and for hdd1?

 

ok, i found the autoexe part in dosbox conf file. i deleted part and i make a copy and put it in wolf3d folder? i have dosbox installed in programs filesx86.

I quite recommend not to install DOSBox via the installer routine that comes with the vanilla release, and certainly not in the Program Files folder.

 

Get DOSBox ECE (Enhanced Community Edition -- it has quite a few useful additions absent from the main branch) and just unzip it anywhere you want. My suggestion is to put it in the same DOS folder, like this:

 

C:\DOS\ -- this is your main folder for everything DOS related

C:\DOS\DOSBox\ -- this is where you put DOSBox ECE (or any other build you might want to use)

C:\DOS\hdd1\ -- the folder you'll mount as the emulated C: drive

(optional) C:\DOS\cd\ -- the folder you can mount as the virtual CD drive (mount d c:\dos\cd -t cdrom)

 

For simplicity's sake, keep your conf files in the same folder as DOSBox.exe (which would be C:\DOS\DOSBox\ in the above example).

17 hours ago, SladeTheAssassin said:

i dint know you had to have dosbox conf in the shortcut, lol. well good to know.

By default, DOSBox uses the dosbox.conf file that is either in the same folder as DOSBox.exe, or in the current user's special folder created by the installer. But at any time, you can specify other conf files you wish to use by running DOSBox.exe with the -conf parameter. If the conf file is somewhere outside the DOSBox folder, it makes sense to enclose the path in quotes, e.g.

DOSBox.exe -conf "C:\Program Files\GOG Games\DOOM\doom_single_player.conf"

(completely made that up just now)

 

For example, most DOS games sold by GOG use a bunch of conf files instead of just one, because it is easier to configure different setups that way (e.g. if a game can run in the software rendering mode or in 3dfx mode).

Share this post


Link to post
2 hours ago, MrFlibble said:

It doesn't have to, but this is a useful way to organize your emulated DOS environment :)

 

If you simply drag-and-drop a DOS EXE onto DOSBox, it will mount the actual folder where the EXE is located as the virtual C: drive. There's nothing wrong with that per se, but there are two points to take into account:

 

a. on a real DOS machine, it was rather unlikely for any programme to be installed to, and then launched from, the root directory of a physical disk drive. Since emulation strives to be as close to the real machine setup as possible, it is generally better to stick with what would be the case on real hardware.

 

b. this kind of setup is clearly not useful if you are running an installer.

 

As for the -freesize 600 parameter, it simply sets the free size of the emulated HDD to 600 MiB. Some installers check available free space on a drive, and might not like whatever DOSBox reports as the default in this case (100 MiB? don't remember) so by setting it manually to some large figure you guarantee that the installers won't have such an issue.

I quite recommend not to install DOSBox via the installer routine that comes with the vanilla release, and certainly not in the Program Files folder.

 

Get DOSBox ECE (Enhanced Community Edition -- it has quite a few useful additions absent from the main branch) and just unzip it anywhere you want. My suggestion is to put it in the same DOS folder, like this:

 

C:\DOS\ -- this is your main folder for everything DOS related

C:\DOS\DOSBox\ -- this is where you put DOSBox ECE (or any other build you might want to use)

C:\DOS\hdd1\ -- the folder you'll mount as the emulated C: drive

(optional) C:\DOS\cd\ -- the folder you can mount as the virtual CD drive (mount d c:\dos\cd -t cdrom)

 

For simplicity's sake, keep your conf files in the same folder as DOSBox.exe (which would be C:\DOS\DOSBox\ in the above example).

By default, DOSBox uses the dosbox.conf file that is either in the same folder as DOSBox.exe, or in the current user's special folder created by the installer. But at any time, you can specify other conf files you wish to use by running DOSBox.exe with the -conf parameter. If the conf file is somewhere outside the DOSBox folder, it makes sense to enclose the path in quotes, e.g.

 


DOSBox.exe -conf "C:\Program Files\GOG Games\DOOM\doom_single_player.conf"

 

(completely made that up just now)

 

For example, most DOS games sold by GOG use a bunch of conf files instead of just one, because it is easier to configure different setups that way (e.g. if a game can run in the software rendering mode or in 3dfx mode).

So basically put all dos stuff in DOS main folder with each folder: Dosbox ECE, Dobox and hdd1? for parameter i put that only in the shortcut? just want to be sure im doing this right. do i need a file for that -freesize 600?

 

so i create a cd folder in DOS? cause im using the versions from book of id anthology, the original versions of wolf3d, doom and quake.

 

now i see why people use gog for dosbox and etc. makes sense now.

 

you have alot of info.

Share this post


Link to post

Hmm, I just checked DOSBox ECE, and for some reason it lags with Wolf3D when running with the surfacenp rendering mode -- the one to go for unless your screen has a vertical resolution of 1200 pixels (in which case you should use openglpp).

 

You could try SVN Daum instead and use ddraw rendering, just don't take the latest version because it's unstable.

3 hours ago, SladeTheAssassin said:

so i create a cd folder in DOS? cause im using the versions from book of id anthology, the original versions of wolf3d, doom and quake.

I do not know what installers that release uses so I can't help here.

3 hours ago, SladeTheAssassin said:

now i see why people use gog for dosbox and etc. makes sense now.

The configuration of the DOSBox versions bundled with GOG releases is often suboptimal, and sometimes does not work outright -- e.g. the 3dfx version of Tomb Raider refused to work for me so I had to make a correct setup on my own.

Share this post


Link to post
4 minutes ago, MrFlibble said:

Hmm, I just checked DOSBox ECE, and for some reason it lags with Wolf3D when running with the surfacenp rendering mode -- the one to go for unless your screen has a vertical resolution of 1200 pixels (in which case you should use openglpp).

 

You could try SVN Daum instead and use ddraw rendering, just don't take the latest version because it's unstable.

I do not know what installers that release uses so I can't help here.

The configuration of the DOSBox versions bundled with GOG releases is often suboptimal, and sometimes does not work outright -- e.g. the 3dfx version of Tomb Raider refused to work for me so I had to make a correct setup on my own.

 

8 minutes ago, MrFlibble said:

Hmm, I just checked DOSBox ECE, and for some reason it lags with Wolf3D when running with the surfacenp rendering mode -- the one to go for unless your screen has a vertical resolution of 1200 pixels (in which case you should use openglpp).

 

You could try SVN Daum instead and use ddraw rendering, just don't take the latest version because it's unstable.

I do not know what installers that release uses so I can't help here.

The configuration of the DOSBox versions bundled with GOG releases is often suboptimal, and sometimes does not work outright -- e.g. the 3dfx version of Tomb Raider refused to work for me so I had to make a correct setup on my own.

1200 pixels? thats alot of pixels. lol

 

im assuming just Opengl dont work very well?

 

SVN Draw? i didnt know about that output rendering. how many commands there for output?

 

the files it comes with are: DEICE, WOLF3D exe file, WOLF3D dat file, Wolf3D.1 and install window batch file. its the same for DOom, QUAKE and etc. the first cd has 19 games: WOLF3D, spear of destiny, hovetank, catacombs 3d and etc. cd 2 hs doom ontent and cd3 has quake. idk about the mission packs.  cd4 has wolf3d, doom and quake for mac versions.

 

really? sounds like the dosbox and gog versions dont work with each other.

Share this post


Link to post

Hey, I just realised that DOSBox ECE has dropped the pixel perfect patch for now, but GLSL shaders are back, and there are some CRT shaders available.

17 minutes ago, SladeTheAssassin said:

SVN Draw? i didnt know about that output rendering. how many commands there for output?

It's Direct Draw. The SVN Daum is a Korean build that was cool for some time, but has not been updated since early 2015. I still use one version and it works fine for me.

18 minutes ago, SladeTheAssassin said:

the files it comes with are: DEICE, WOLF3D exe file, WOLF3D dat file, Wolf3D.1 and install window batch file. its the same for DOom, QUAKE and etc. the first cd has 19 games: WOLF3D, spear of destiny, hovetank, catacombs 3d and etc. cd 2 hs doom ontent and cd3 has quake. idk about the mission packs.  cd4 has wolf3d, doom and quake for mac versions.

Seems like the usual DeICE installers. You can mount your actual CD drive as CD-ROM in DOSBox to access the files on the CD:

mount d D:\ -t cdrom

(assuming that D: is your actual CD-ROM drive letter)

Share this post


Link to post
2 minutes ago, MrFlibble said:

Hey, I just realised that DOSBox ECE has dropped the pixel perfect patch for now, but GLSL shaders are back, and there are some CRT shaders available.

It's Direct Draw. The SVN Daum is a Korean build that was cool for some time, but has not been updated since early 2015. I still use one version and it works fine for me.

Seems like the usual DeICE installers. You can mount your actual CD drive as CD-ROM in DOSBox to access the files on the CD:

 


mount d D:\ -t cdrom

 

(assuming that D: is your actual CD-ROM drive letter)

for the drive it is d, but unforunately i tried mounting the cd, but it gives me this program is running on a different wiindows or something like that.

 

there are korean builds for dosbox?

 

what do the shaders do?

 

i didnt realize there this much stuff about dosbox, interesting stuff.

Share this post


Link to post
18 hours ago, SladeTheAssassin said:

for the drive it is d, but unforunately i tried mounting the cd, but it gives me this program is running on a different wiindows or something like that.

Can you post a screenshot of what exactly it says?

18 hours ago, SladeTheAssassin said:

there are korean builds for dosbox?

DOSBox SVN Daum. Hasn't been updated since Jan 2015 (and that latest version is unstable AFAIK). It works, but with shader support in DOSBox ECE it's probably not very useful anymore.

18 hours ago, SladeTheAssassin said:

what do the shaders do?

Shaders do fancy stuff to the screen output. In the case I referred to, they attempt to make the games you run in DOSBox look as if they were displayed on an actual CRT screen. These shaders are mostly ported from console emulators (a very detailed list of those can be found here) where the aim is to emulate a TV screen or an arcade CRT screen, but they're still rather nice.

Share this post


Link to post
On 3/26/2020 at 10:26 AM, MrFlibble said:

Can you post a screenshot of what exactly it says?

DOSBox SVN Daum. Hasn't been updated since Jan 2015 (and that latest version is unstable AFAIK). It works, but with shader support in DOSBox ECE it's probably not very useful anymore.

Shaders do fancy stuff to the screen output. In the case I referred to, they attempt to make the games you run in DOSBox look as if they were displayed on an actual CRT screen. These shaders are mostly ported from console emulators (a very detailed list of those can be found here) where the aim is to emulate a TV screen or an arcade CRT screen, but they're still rather nice.

sorry for the late reply, been busy. here is the fil you ask. it gives me this error.

 

interesting. sounds like for these kins of support. you have to hae the latest shadders if you want these. cool.

 

interesting.

20200327_111113.jpg

Share this post


Link to post

That just means SETUP.EXE is a Windows programme and you can't run it in DOSBox.

 

think that you will need to run each installer separately, e.g.

cd wolf3d

install

From your description I'm assuming that the WOLF3D folder on the CD contains INSTALL.BAT. If it runs the DeICE installer as expected then have it install the game onto your virtual C: drive that you've mounted.

Share this post


Link to post
1 hour ago, MrFlibble said:

That just means SETUP.EXE is a Windows programme and you can't run it in DOSBox.

 

think that you will need to run each installer separately, e.g.

 


cd wolf3d

install

 

From your description I'm assuming that the WOLF3D folder on the CD contains INSTALL.BAT. If it runs the DeICE installer as expected then have it install the game onto your virtual C: drive that you've mounted.

gotcha.

 

im assuming. i need copy each game and copy it to a new folder?

 

yes all the games include install file.

 

so its install first not deice?

Share this post


Link to post
On 3/28/2020 at 12:08 AM, SladeTheAssassin said:

im assuming. i need copy each game and copy it to a new folder?

 

yes all the games include install file.

 

so its install first not deice?

Hey, sorry for not replying sooner, I had to reinstall my OS in the meantime.

 

DeICE is the installer. It will install the necessary files on your emulated C: drive. No need to copy anything from the CD manually. You need to run the installer for every game separately -- I'm assuming that you do it via INSTALL.BAT in each case; do not run DEICE.EXE on its own.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×