URROVA Posted March 28, 2020 Does anyone know if you can put MAPINFO intermissions between levels, instead of using them only at the end? 0 Share this post Link to post
0 URROVA Posted March 29, 2020 Thank you! It is quite good, but I would like to use the functions of the intermissions, such as cast, scroller, etc. Is there any way? 0 Share this post Link to post
0 JustAPrank Posted March 30, 2020 Or you you give each map a different cluster number, and define individual intermission screens for each(just a thought.) 0 Share this post Link to post
0 Gez Posted April 2, 2020 On dimanche 29 mars 2020 at 1:01 AM, URROVA said: Thank you! It is quite good, but I would like to use the functions of the intermissions, such as cast, scroller, etc. Is there any way? Unfortunately these things all end the game. 1 Share this post Link to post
0 Dexiaz Posted April 2, 2020 3 minutes ago, Gez said: Unfortunately these things all end the game. But in theory he can imitate such things via ACS inside the map itself. 0 Share this post Link to post
0 URROVA Posted April 3, 2020 18 hours ago, Deⓧiaz said: But in theory he can imitate such things via ACS inside the map itself. Yes, ACS can do this, is a good idea. It would have been nice if intermissions could be put between levels, but I see that they can't be put. 0 Share this post Link to post
0 Dexiaz Posted April 3, 2020 The functions you're asking are not usual task for any official/fanmade wads, so it never coded like this. BTW, I still can't imagine how and why you're in need to do this between the levels, not in final screens. 0 Share this post Link to post
0 URROVA Posted April 3, 2020 Basically to enrich the narration of the story. Cast is not useful for that, but scroller is. 0 Share this post Link to post
Does anyone know if you can put MAPINFO intermissions between levels, instead of using them only at the end?
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